资源列表
MFC_OSG
- mfc与osg单文档源码 实现显示图形,ive格式文件-mfc and osg single document source to achieve display graphics, ive format
max7sdk
- 3DMAX7 SDK,开发3D游戏程序必备,MAX7 SDK 开发包和VC,D3D环境可以混用,实现功能强大的游戏引擎-3DMAX7 SDK, essential to develop 3D games, MAX7 SDK development kit and VC, D3D environment can be mixed to achieve a powerful game engine
VolumeRendering
- 光线投射法体绘制,用MFC实现医学图像三维重建和可视化(raycasting volumerendering)
blender-2.48a.tar
- Source Code of Blender, a 3D creation software.
cubemapping
- 简单的openGL纹理贴图,实现一个把图贴到立方体上的函数,立方体里画反射面的水壶,贴图倒影在水壶上,转动鼠标改变视图。用法见readme.txt-This project is developed on the platform of VS2010,it implements the cube texture mapping in openGL
osgtest
- 基于NDK和OSG的android虚拟场景程序-NDK+OSG based on the Android program
Shader.for.Game.Programme
- Shader for game programmers
ShaderPrimerClassic
- 《Shaders for Game Programmers and Artists》及随书源代码,好艰难才搜集到的,本书对Shader入门非常有用-Shaders for Game Programmers and Artists and the book s source code, so difficult to collect it, and this book very useful entry on the Shader
Supprot_xy
- 生成STl文件,用于模型支撑的生成,只是一些保存类的代码-produce for STL
OSGEarthdm0828
- 一个完整的osgearth程序,飞机在空中飞行,并用线条标出飞机移动的轨迹,效果见1.jpg.osgearth需要事先完成安装配置等工作-A complete osgearth procedures, aircraft flying in the air, and marked with lines of track aircraft movement, the effect see 1.jpg.osgearth requires prior completion of the installa
TeeChart
- TeeChat相关的资料,没有代码,但是资料很全!-TeeChart relevant information, no code, but it is full of information!
libelas
- ELAS方法,快速的场景识别和视差图计算-ELAS method, efficient disparity map calculate