资源列表
ShaderDesigner-1.5.9.6
- 计算机着色语言设计中的着色设计者-Designers in the design of computer color language
ObjProject
- 实现一个3D炮的旋转以及炮管上下转动, java 3D 程序-3D code
virtools环境下使用kinect的插件
- 用C++语言借助Openni开发了基于Kinect的插件,通过该插件在virtools环境中读取Kinect数据,进行手势识别和跟踪。
OpenMesh-2.3
- 计算机图形库,openmesh很重要的网格图形第三方库-Computer graphics library, openmesh very important grid pattern of third-party libraries
UniSky
- unity3D的无缝天空,很适合初学者快速创建地形!-unity3D seamless sky, the terrain is suitable for beginners quickly create!
LightMap
- LightMap的生成方法,shadr:Diffuse & Texture-LightMap generation method
OSG2.8
- 是OpenSceneGraph的参考文档 可以供用户参考类的成员变量和函数以及简介-OpenSceneGraph reference documentation for user reference class member variables and functions, as well as the Introduction
3rdParty_VC10_x86_x64
- 使用OSG编程时的第三方库文件,可以读取osg,jpg,png等格式文件(Third party library files when using OSG)
DragDropToolDemo
- 用于两个三维模型进行合并得到一个模型的源代码,国外学者基于自己发表的论文开发-Three-dimensional model for the two merged to get a model of the source code, foreign scholars published papers based on their own development
Packages
- 全景图制作,通过打开java或者通过浏览器打开-Panorama produced by opening the java or through a browser opens
Coordinate_trans
- 坐标变换,根据一个3D坐标和一个转换矩阵换算成另一个3D坐标-Coordinate transformation, according to a 3D coordinate and a transformation matrix converted into another 3D coordinates
testmfc64
- 使用mfc和openscenegraph浏览模型文件,使用vs2008编译,需要osg环境配置-The use of MFC and OpenSceneGraph browsing model file, use the VS2008 compiler, OSG environment configuration