资源列表
CarouselStatic1
- 这是我在项目中运用的,原本是国外牛人写的,不过有些问题,后来我进行了改进。主要是3D 旋转。类似于dota2 里面选择服务器的界面。-This is a very good example about 3d like dota2 layout.
pagedGeometry-1.1.0
- 最新版ogre的森林插件,效果很棒的,值得研究-The latest version of ogre of the forest plug-in, the results were fantastic and worthy of study
ZQSW3
- 在VC++6.0环境下编写OPENGL程序,输入图形边长信息,画图形并求图形中心点位置-OPENGL procedures written in VC++6.0 environment, the side length of the input graphics, painting graphics and graphics center position
Vega_2
- 这个程序是个关于实时实景程序的编程软件,用C++编程实现,可以对事实场景仿真的编程进行学习。-This process is a real procedures on real-time programming software, using C++ programming, the fact that the scene can learn programming simulation.
sharpgl-master
- C# 版的OPENGL,Opengl C#封装的,C#开发三维可用-C# version of OPENGL,, C# development of 3D Opengl C# packages available
3DExploration1.8
- 一个浏览3D模型的程序 支持多种格式,并可实现转化-View 3D model of a program to support multiple formats, and can achieve transformation. . . .
Driect-3D
- 例程实现了,通过网络,联机可以看到对方对模型的控制,就如网络游戏看到对面移动和自己移动。新手下载需要修改文件中的IP地址可实现两台电脑联机。-The routine is to achieve, through the network, on-line you can see the other side of the control of the model, such as online games see opposite mobile and mobile. The novices do
Desktop
- 绘制entity,visual studio下的MFC下的openGL下的程序-render entity
3DMAXPVR
- 3D资源地址参考,给3D爱好者一个方便下载的地址收集-3D resources address reference, the address of a download to the 3D enthusiasts collection
RealtimeTerrainNgine
- 讲述3d实时渲染技术,包括实时渲染地形引擎和场景管理器-About the 3d real-time rendering techniques, including real-time rendering of the terrain engine and Scene Manager
MilkShape3D
- MilkShape 3D V1.73是一个专门制作各种游戏模型的共享软件的最新版本,这是一个非常小巧的3D制作工具,但是却包含了相当丰富的功能,他支持的游戏3D类型一共包括:Half-Life SMD,Quake I MDL,Quake II MD2,Quake III Arena MD3,Genesis3D BDY 1.0,Genesis3D MOT 1.0,Unreal/UT 3D,Wavefront OBJ,3dstudio ASC,Lightwave LWO,AutoCAD DXF,PO
CsGLExamples.0.9.1
- csgl开发的例子.里面包括nehe,red book-csgl development of the examples. Includes nehe, red book