资源列表
0712510
- some codes example about openGL
球面光源和材质交互作用算法
- 计算机图形学基础案例,球面光源和材质交互作用算法。(Basic cases of computer graphics, spherical light source and material interaction algorithm.)
mdl_files
- 一些mdl 格式的文件,包括人物怪兽场景物品等
TexObject
- 解析mtl文件的obj格式OpenGL环境下的纹理贴图,多纹理贴图。obj格式的文件可能会包含许多组件,这些组件的纹理参数放在mtl文件。通过解析mtl文件,进行obj对象的多纹理贴图。-read mtl of obj file,3D texture Binding
PickWeapon
- DX 物品 模型 绑定 将物体绑定到模型上,实现人物佩戴武器-DX goods model binding model of the object bound to realize the person wearing of arms
anime_redner
- 使用directx進行的卡通繪製,代碼比較簡單,有興趣的人可以參考-Conducted using directx cartoon drawing, the code is relatively simple, those who are interested can refer to
OpenGL-BallCollision
- 基于OPENGL的简单程序,实现小球和墙的碰撞。功能:增加、减小小球半径,小球自由下落,控制小球上下左右运动,并加速。-OPENGL based on a simple procedure to achieve a small ball and wall collisions. Function: to increase, reducing the radius of the small ball, small ball free-fall, controlling the ball up an
1235
- 3d飞机 一个简单的直升飞机模型-3d max
stereomatchinggc
- 能够实现对立体视频对的读取每一帧信息,并用GC进行匹配保存-You can realize stereoscopic video information to read each frame, and saved stereomatching results with GC
wing
- This is for direct x mesh using sample code
DeferredShading_version2
- 实现了基于directx的延时渲染,对初学者是不可多得的好资料。-Directx delay-based rendering, rare good for beginners.
fog
- 计算机图形学综合实验,场景的雾化效果,绘制一个物体及场景,用键盘控制雾化效果.-Integrated computer graphics experiments, the aerosol effect of the scene, drawing an object and scenes, using the keyboard to control the effect of atomization.