资源列表
R3Engine
- 国度的引擎部份,想做游戏开发的人就下,必需DX8。1才可以编译,-country part of the engine, wants to play on the development, the necessary DX8. One can compile,
Wx_GL
- gcode 读取和显示依赖wxwidgets-read gcode file and display
GameFrame
- 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。-Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skin
3dMM
- 3D Max做的漂亮美女模型,附加obj和3ds。-3D Max to do beautiful beauty model, additional obj and 3ds.
suimianmoni
- 一个3D水面的模拟程序,使用顶点纹理来模拟海洋的表面。
RayTracer
- 是一个读取3DS的例子,模型文件在model文件夹里,先用opengl显示,然后点击菜单的按钮,便可以进行光线跟踪
GraphicsMM_3D
- WPF的三维程序.三维动画,三维碰撞测试,三维灯光,三维矢量,矩阵变换.-WPF three-dimensional process. Three-dimensional animation, three-dimensional crash test, three-dimensional light, three-dimensional vector, matrix transformation.
VRML
- VRML程序员实用例库个 其中有用VRML语言编写的3d 模型 例如办公室的桌椅电脑 生活物品 例如圣诞树、跑步机 还有 星球大战中的各种星系得等等 一共将近1000中物品的3d模型源代码 -VRML programmer library a practical example 3d model in which useful VRML language For example, computer office chairs Life items such a
OpenGL-GIS
- 采用OpenGL技术,三维绘制Shp文件,其中包括解析Shp数据的Cpp文件。-Rending shp file in OpenGL,It will be useful for those major in GIS
OpenCL
- opencl教程,入门推荐教程,中文版基础内容-opencl,Introduction to recommend tutorial,Chinese basic content
3DPGamePEnginePArchitecture
- 3D游戏引擎架构,学习资料,很不错值得看下。-3D game engine architecture, learning materials, worth a look very good.
Raytracer
- 光线追踪源程序,帮助了解光线追踪的基础知识,学习相关算法。-The raytracing source to help understand the basics of ray tracing, learning algorithm.