资源列表
html5
- A good html5 Build framework source code, simple and efficient, suitable for corporate site development
waterfall
- 模拟瀑布效果的论文,应用粒子模拟水滴,物理碰撞效果-docs of waterfall
3dsmax_models-0.8
- 3dmax骨骼动画导出插件,可以将3DMax编辑好的动作导出为cal3d支持的模型格式,对3dmax导出插件开发和游戏开发有借鉴意义-Skeletal animation 3dmax export plug-in, the action can be edited 3DMax export cal3d support model format for 3dmax export plug-in development and game development with reference
Billboard1
- billboard技术和多重纹理应用 地球和月亮,其中月亮是用billboard技术实现-billboard technology and multiple texture application of the Earth and the moon, Moon which is used billboard technology
ActorX_3DSMAX
- 可以把3dmax模型文件导入到虚幻引擎3-3dmax file to unreal engine3
short_wave
- 在MFC下结合opengl写的短峰波仿真程序-In combination MFC opengl write a short peak wave simulation program
MFC_OSG3.0
- 自己封装的MFC和OSG结合案例,使用工厂模式生产场景节点,VS2010开发。-MFC and OSG own package with case, using the factory pattern production scene node, developed by VS2010.
SkyDemo
- 测试天空盒子的网格 大家可以试试看 简单的代码 没有贴纹理的
3ddemomix
- 简单的实现了d3d的纹理混合,挺好看的效果。-Simple realization of the D3D texture mixing, good to see results.
littleball
- 一个小球在两个物体间运动的碰撞检测程序,利用openGL编写而成,适合初学者。-A small ball in the movement between two objects, collision detection program using openGL are written for beginners.
sb6code-master
- OpenGL 蓝宝书 第六版 代码 VC2010以上,OpenGL4.3以上-Source code for OpenGL SuperBible 6th Edition examples
arabicCalligraphV.2
- Virtual Arabic Calligraphic Gallery Environment Using vizard