资源列表
MesaDemos-7.5
- OPENGL的开源版本,支持OPENGL2.0-Open-source version of the OPENGL support OPENGL2.0
SkeletonPruningDCE
- AppWizard创建了这个skeletonpruningdce应用你。这个应用程序 不仅表明了使用微软基础类的基本知识 但也编写应用程序的起点。-AppWizard has created this SkeletonPruningDCE application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is a
(OSGPQT)
- OSG 和qt结合的一个源码,非常适合入门者学习-A source OSG and qt combination, very suitable for beginners to learn
Models
- 上传的是一些结合OpenMesh和QT的界面上运行的3D图形,供一些研究图形的人使用。-Upload some combination OpenMesh and QT interface runs on 3D graphics, graphics for people to use some research.
Mesh-Skeleton-Tool-master
- 提取三维模型骨架。基于Qt提供的交互式控制生成网格骨架。(This utility which based on Qt provides interactive contorl to generate mesh skeleton manually.)
Water
- 水面实时渲染,使用FFT和Wave方程来生成水面波动,要求显卡必须支持SM3.0和VTF(Geforce6以上) 使用2005.8的DXSDK编译
Example2
- 绘制一个不同面显示不同颜色的正方体,该正方体沿x轴倾斜45度,在绕y轴不断旋转。-Draw a different plane to display a different color cube, the cube along the x-axis is inclined by 45 degrees, in constant rotation about the y-axis.
TextureAddress
- Direct3D的纹理地址模式的Demo-Direct3D texture address mode of the Demo
Direct3D_ex1_UptoDelphiXE5
- Direct 3-D example. A rotating cube with scrolling text.Can be compiled with all delphi versions (including XE5 also).
MLS
- MLS用於3D曲面變型,可算出較為準確的法向量-This method can be used to 3D surface deformation,can figure out more accurate normal vecter
frog3d-0.5
- 用qt编写不错的3ds读取程序,界面和兼容性都较好,对较高版本的3ds文件读取都比较好-prepared using qt 3ds good reader, interface and compatibility are better, to a higher version of the document read three ds are better
MyWater.基于vc++使用opengl开发的3D水纹波浪
- 基于vc++使用opengl开发的3D水纹波浪, 场景绘制与渲染 BOOL CMyWaterView::RenderScene() { glClear(GL_COLOR_BUFFER_BIT) glPushMatrix() glScalef(10,1,10) if (!rgb) glColor3f(.31, .41, .97) else glColor3f(1.f,1.f,1.f) glTranslat