资源列表
wild_magic_0.2_3dGameEngineDesign(SourceCode)
- Wild Magic Version 2.1 is what ships with the fi rst printing of the Game Physics book. Some of the applications that are referenced in the book did not make it onto the CD–ROM for the book. Version 2.2 contains those applications, plus more
Source_MMD_DM_v0.5.1
- MMD(Miku Dance )描绘程序的PMD文件桌面读取版.包含源代码和执行文件-MikuMikuDance PMD file desktop Loader
3d_demo_WISR
- 此代码可应用三维模型的归一化操作,此代码是经过修改简化的,有很强的使用性-This code can be applied to normalize the operation of the 3D model, the code is modified to simplify, it has a strong useful
Outline-font_OpenGL
- OpenGL实现轮廓文字的显示与旋转.代码包含大量OpenGL的基本操作,有助于提高对OpenGL的理解。-OpenGL outline font display and turn.
3DMesh_43564
- 三维mesh结构systemc算法,将二维扩充为三维结构,算法独特-3d mesh systemc
Flight3d
- 一个用VC6++写的飞机模型,实现用键盘控制其方向,前进,是初学OPENGL的一个很好的例子-An to write with VC6++ aircraft model, use the keyboard to control the direction, forward, is the beginner the OPENGL of a good example
Graphics
- 计算机图形学CG实验实现的所有功能集合:中点算法画线,扫描线种子填充,BEIZER曲线-a group of CG exercises
2016111319胡嘉怡-实验2
- 绘画并拾取三角形 矩形 拾取后图形变色 并输出是第几个图形(you can draw some rectangles and triangles and click them .)
OpenGL
- Open GL example - simple creation of 3D objects
blender-2.37a-linux-glibc2.2.5-i386.tar
- blender-2.37a-linux-glibc2.2.5-i386 可用于3D图形的显示和处理软件源码文件
3d
- 3d tarnsformation with c++ code