资源列表
Sample6_3
- Open GL ES 2.0 3D example
Sample6_2
- OpenGL ES 2.0 3D eaample-OpenGL ES 2.0 3D eaample
Sample6_1
- Android OpenGL ES 2.0 3D光照案例
load_cache-0.0.0
- 读取点云四叉树索引,建立LOD在OSG中显示。-Reading point cloud quadtree indexes, established in OSG LOD display.
cube-12
- this cube.very important document for study-this is cube.very important document for study
myBlock
- ug二次开发源文件,创建一个block体- UG Secondary Development
OpenGL-draw-trees
- 利用OpenGL在VC++平台上绘制树木,使用公告板技术-Using OpenGL to draw trees in VC++ platform, use bulletin board technology
64kB
- 64k 3d 30分钟高压缩比动画,底层驱动汇编代码!-64k 3d 64k 3d 64k 3d 64k 3d 64k 3d 64k 3d 64k 3d
HarmonicMapper
- Source Code The code is written in C++ using VisualStudio on Windows platform. 1.Download the HarmonicMapper.zip file, unzip it. 2.Enter Harmonicmapper/HarmonicMapper directory, double click on RiemannMapper.sln file. Compile the project using
tensor_toolbox_2.1
- mpca用于处理高维图像或人脸识别以及步伐的训练。-mpca for processing high-dimensional images or face recognition and the pace of training.
hello13
- 画一个虚线网格方框,并可以通过鼠标实现其左右平移和旋转,适用opengl初学者-Draw a dotted grid box, and can be achieved through the left and right mouse translation and rotation for opengl beginners
Ogre-Robot-shadow-light-plane
- 自己用OGRE+VS2010+VC++编写的简单的3D场景,场景中有三排机器人,其中有两个是被缩放后的。有地平面,有光源,有阴影。-Own use OGRE+ VS2010+ VC++ to write a simple 3D scene, the scene there are three rows of robots, two of which are being scaled. There is a ground plane, there is light, there is shadow