资源列表
Houghwithdetail
- 使用matlab进行hough变换,细节原码,并有输出显示-Use of matlab hough transform, detail of the original code, and output display
CreatePattern
- 用matlab,根据要求输出特定的pattern,作为相机标定用-Using matlab, according to the specific requirements of the output pattern, as the camera calibration with
compute_homography
- 计算单应矩阵,输入为2D图像坐标点和3D世界坐标点,输出为3x3单应矩阵-Calculate homography
OpenSceneGraph
- 使用OpenSceneGraph的API介绍3d编程技术。-Use the OpenSceneGraph API introduces 3d programming techniques.
bmpreconstructut
- bmp序列图片三维重建 然后实现各个方向的切割切割时按键盘i -bmp picture sequence and three-dimensional reconstruction of the cutting implement cutting in all directions when i press the keyboard
bal
- opengl导入3DS格式的3DMAX模型源码-Importing 3DS format 3DMAX opengl source model
3D_Labview
- 用labview查看3D图像的简单样本。-View 3D images with labview simple sample.
matlab
- 利用MATLAB对图像边界内部的部分进行填充,以便后期对图像处理-Using MATLAB within the boundaries of the part of the image to fill, so that the latter part of the image processing
jubupipei
- c++做的局部匹配算法,使用c++和openGL编写-3D segmentataion and matching
space_invariance_std
- 目的:根据空间距离不变性,与它周围的点的距离不变,先列出一个点与周围点的 距离,计算同一点分别在两个视场的三维坐标与周围距离差,并计算出其误差-Objective: according to the space distance invariability, and point the distance around it is changeless, first list around a point and point
opengl-particle-effects
- opengl 粒子效果,导弹飞行程序,导弹尾焰采用opengl制作。-opengl particle effects
Metaball
- 变形球(MetaBall)的建模算法,包括详细的建模文档-Construction of metaball, with text to explain it.