资源列表
DuckHunt
- js的初级游戏,duckhunter,本来想放移动设备上用 结果性能不太好-duck hunter
3dcloth
- 带碰撞的布料模拟源码 很酷 3d opengl c# -collision cloth simulation 3d opengl c#
vpCodev2
- Vega Prime编程参考资料,有LOD、多边形筛选、逻辑筛选、绘图优先级、数据库管理等资料-Vega Prime programming reference, there are LOD, polygon selection, logical filtering, mapping priorities, database management, etc.
Target-Calibration
- 使用照相机个投影仪,来获得物体的三维成像效果。-Use the camera a projector, to get three-dimensional imaging of objects.
Phase_Unwrapping_2D
- 二维相位展开算法 引导相位展开方法相质量运行QualityGuidedUnwrap2D的。 运行戈尔茨坦枝剪相位展开方法GoldsteinUnwrap2D。 (3D实施质量的制导方法,可根据要求提供)-2D PHASE UNWRAPPING ALGORITHMS Run QualityGuidedUnwrap2D for the phase quality guided phase unwrapping method. Run Goldstein
glutglsl_2.0
- opengl着色语言的入门代码,绘制一个简单的茶壶,从三光网站下载的,没有赚分的意思-opengl shading language code entry
3dmax-rename-s
- 3dmax插件 是贴图自动贴上与其对应名称的物体上。-3dmax plug-in is automatically pasted textures on objects and their corresponding names.
The-computer-aided-design-and-NURBS
- 本书详细介绍了有关NURBS从20世纪80年代中后期以来,国际国内的重要研究成果。本书强调几何原理及面向工程上的应用。-This book details about NURBS from 20 since the late 1980s, the importance of international and domestic research. Book emphasizes the geometric principles and for engineering applications.
NodeVisitorNew
- 在openscenegraph中加载一个3D模型,通过编写模型节点的访问器,实现节点表面点的遍历。-To load a 3 d model in the openscenegraph, by writing model node accessor, realize the point on the surface of the node traversal.
MuJing1.0
- VTK+MFC读取医学dicom图像及GPU三维重建-VTK MFC GPU
jBrush-v0.3
- java实现3d模型展示场景,物体和笔刷,灯光,字体整合-java implementation 3d model display scenes, objects and brushes, lights, fonts integration
FPGA---VGA
- 里面包含了基于VHDL语言的VGA的图片控制实现的全部代码-Which contains the VHDL language based on the VGA picture control to achieve the full code