资源列表
skinAndskelet.zip
- 一个基于骨骼动画(bvh文件,obj文件)的三维人体运动 程序,c++ opgl,有演示程序 和源码。,Animation based on the bone (bvh file, obj file) of the three-dimensional human motion procedures, c++ opgl, have a demo program and source code.
三维变换包括几何变换和投影变换
- 三维变换包括几何变换和投影变换。 几何变换有平移、旋转、对称、错切、变比。 投影变换有平行投影和透视图。,Three-dimensional geometric transformations, including transformation and projection transformation. Geometric transformations are translation, rotation, symmetry, shear, variable ratio. Parallel
bvhReader.rar
- 运动捕获数据BVH文件阅读器。可以读取运动捕获数据BVH文件,并显示其骨架模型的运动过程。,BVH motion capture data file reader. Can read BVH motion capture data files, and display its skeleton model of the movement.
imlook3dv12.zip
- MATLAB的三维重建程序,很好用的,其中有两个函数,MATLAB three-dimensional reconstruction process, a very good use, there are two functions
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
NPSTutorials.rar
- osg示例源码,内含osg的基本类库的功能及应用,示例经典,值得初学者学习,OSG sample source code that contains the basic class library OSG functions and applications, the classic example, it is worth learning for beginners
evolver
- 这个是3DMAX的脚本软件。可以把FBX的骨骼控制体系转换成标准的3DMAX双足人物。需要在3DMAX 环境中运行。源程序文件名为:evolverBipedBinder.ms。 其余为帮助文件-Utility to help in the binding of FBX bone rigs to Biped characters.
PSSMDemo_
- shadow map(阴影图)中的pssm学习代码,包括D3D9,D3D10和opengl版本-Shadow map ( shadow ) in PSSM learning code, including D3D9, D3D10 and OpenGL version
UnityKinectPlugin_1205
- unity 使用Kinect 的插件 ,解决Unity 使用kinect彩色图像慢得问题,同样解决unity使用摄像头传递图像慢得问题。 原理:使用opengl 设置纹理ID , 但unity 必须强制使用opengl模式-Unity Kinect Plugin
DirextX
- 写了一个简单的DirectX3D程序,封装了部分windows api,DX3d设备初始化,以及camera类,terrain类,skybox类-DirectX3D write a simple program that encapsulates part of the windows api, DX3d device initialization, and the camera type, terrain type, skybox class
MyRipple
- OpenGL水的波动模拟,水的流动效果主要是采用纹理位置偏移来实现的。-OpenGL water simulation of the fluctuations of water flow effect is mainly used to achieve the texture offset position.
XFile
- This project is for DirectX-XFile.