资源列表
myMC_VC_VTK.zip
- VC 实现的基于VTK的MC算法. 可以自动填写阈值来调整等值面的生成.,VC based on the realization of the MC algorithm VTK. Can automatically fill in the threshold to adjust the generated isosurface.
JDSM.rar
- vrml的节点说明以及每个节点的变量说明,供学习vrml的人参考。,vrml nodes, as well as the variables for each node, for the study of vrml reference.
segmentation3D.rar
- 利用itk的区域增长算法,分割三维图像并用vtk进行重建显示,Regional growth in the use of the itk algorithm, segmentation and three-dimensional image reconstruction shows vtk
FirstOsgShow.rar
- 在VS2005下,载入osg相关类库,实现了太阳系演示系统,文字标注同节点进行了绑定,Salory System Exhibition with OSG
D3Ddemo.rar
- 一个功能非常完善的基于D3D的3维编程demo。,A very well-D3D-based 3-D programming demo.
BSP.Trees.rar
- 详细介绍BSP树(Binary  Space  Partioning  trees,二维空间分割树)的原理和实现。,Introduction to BSP trees in detailed and clear descr iption.
skyline.rar
- 基于C#的SKYLINE二次开发,学习skyline非常不多的东东!,programm on skyline based on CSharp
raycast.rar
- 基于opengl的光线跟踪程序。是一个学习光线跟踪的例子,Based on the ray tracing procedure opengl. Is an example of ray tracing study
Cal3D.rar
- 基于OSG的Cal3D动画的加载、显示及控制示例,OSG-base Cal3D based on the loading animation, display and control sample
Texture-Mipmap.rar
- 基于OSG的Mipmap纹理映射(Texture Mipmap)示例,OSG-based texture mapping Mipmap the (Texture Mipmap) sample
Geometry.rar
- 基于OSG的基本几何体绘制(Geometry)示例,OSG-based volume rendering of the basic geometry (Geometry) sample
RenderToTexture2.rar
- D3D渲染到纹理的源代码+执行程序,代码的编写风格和注释良好,2003平台。效果较好,D3D Render to texture source code+ Enforcement procedures, the preparation of the code of good style and Notes, 2003 platform. Better