资源列表
vp_4plane.rar
- 基于mfc框架的多视口漫游程序,在不同视口中从不同视点观察目标,场景中设置多个目标,基于vega prime渲染,Mfc-based framework for multi-Viewport roaming procedure, in different words, as observed from a different perspective targets, scene set up a number of objectives, based on vega prime renderin
3DModelConstruct.rar
- 用VC++编写的三维人脸建模程序,用了到OPENGL库,With VC++ Prepared three-dimensional face modeling procedures used to OPENGL library
myocean.rar
- 基于OSG实现模拟海平面效果。效果挺不错的。需要使用OSG2.2以上版本才能运行。解决色以前OSGviewer类的问题。,Based on the OSG to achieve the effect of simulated sea level. Very good effect. OSG2.2 need to use the above to run. Solve the color problem of the past OSGviewer category.
fluid.rar
- 基于Jos Stam 1999 “Stable Fluids” 和 Fedkiw 2001 “Visual Simulation of Smoke” 论文。用半拉格朗日法求解二维Naver-Stokes公式。用雅可比迭代法在GPU上快速求解泊松方程。加入Fedkiw论文中所提到的vorticity confinement 力来恢复由于离散化误差而丢失的有趣的流体旋度。此演示程序在1G Hz赛杨III, 448 MB SDRAM, Geforce 6200显卡上以每秒22帧的速度运行。 ,Base
ParticleSystem.rar
- 以DirectX技术导入模型,可实现尾随左摄像机,可实现粒子系统,DirectX technology to import models, can be left behind the camera, particle system can be realized
ljz-0.7-src.zip
- VC中对GPU编程的程序,对学习GPU很有帮助,VC of GPU programming procedures, GPU very helpful in learning
cast.rar
- 一个基于MPI的并行的体绘制算法,该算法是纯软件实现,在无图形卡的机群上使用,含一个简单的医学图象数据。,MPI-based parallel volume rendering algorithm, which is a pure software implementation, graphics cards without the use of aircraft, including a simple medical image data.
spvolren_src.zip
- 德国斯图加特大学图形图像方面的技术超牛的,spvolren是他们的开源体绘制,完全基于C和glut,随意跨平台,Stuttgart, Germany University of graphics images technical super cow, spvolren is their open-source volume rendering, based entirely on the C and the glut, casual cross-platform
OpenGLmade3D.rar
- OpenGL实现立方体,OpenGl动画主要是通过提供的双缓存实现,经过调试,OpenGL to achieve cube, OpenGl animation is mainly through the provision of double-buffering to achieve, after debugging
kgpjCode.zip
- java3d Loader 能load 很多种3d文件 格式 如.3ds,.obj,.wrl,.ocb,.dxf.,java3d Loader can load many 3d formats such as .3 ds,. Obj,. WRL,. 2003,. Dxf.
Lesson44 用c++绘制的一个圆柱
- 用c++绘制的一个圆柱,可以在窗口中旋转和运动,也可以设置颜色和光照。-Using c++ drawing of a cylinder that can rotate and movement in the window, you can set the color and light.
OgreMFCDialog 将Ogre嵌入MFC的代码
- 将Ogre嵌入MFC的代码,是嵌入自定义的对话框中,网大多数都是嵌入到主对话框中的,用的是Ogre1.7.2版本,该源码是参照网上的写的-Ogre embedded in the MFC code is embedded in a custom dialog box, embedded in the network most of the main dialog, using Ogre1.7.2 version of the source code is written in reference