资源列表
3dRecon
- 三维重建,使用matlab编写的,效果可以-3D reconstruction, prepared by the use of Matlab, the effect can
Mesh02_Common
- 使用dx,common框架读取.x文件的项目例子-use dx, common framework to read. X document examples of projects
bodyisoline
- 用VTK与C++实现读入人休数据,并抽取其等值线,参数可修改,附VTK数据。-with VTK and C to achieve break into people's reading data, and to take its contours, parameters can be amended with VTK data.
volumemap
- 很好的一个,用来比较体绘制与一般图开显示效果的例子。-good one for comparing Volume Rendering and the general map shows the effect of opening example.
RayCast
- 实现三维VTK数据的体绘制,快速,高效。-3D data volume rendering, fast and efficient.
imageWarp
- 用VTK与C++实现读入一张平面的图片,根据其颜色,把它Warp,实现立方体效果。-with VTK and C Reading achieve a plane into the picture, according to its color, it Warp. Cube achieve results.
ColorIsosurface
- 用VTK与c++实现读入数据,抽取等值面,并根据其值不同来赋与不同的颜色-with VTK and c achieve read into the data collected isosurface, and in accordance with its value to give different colors
3Dword
- 在界面上显示3D效果的源代码的vc++实现.简单易学.-interface displayed on the 3D effect of the source code to achieve the vc. Easy.
TB20-FlyLib
- 网上下载的一个虚拟飞机DEMO,非常逼真.-downloaded a virtual aircraft DEMO, very lifelike.
3Dpicture
- 本程序中利用了一个可用于有限空间内三维成像的简易算法。根据有限空间中底面上所有采样点在三维笛卡儿空间内的坐标(x,y,z),然后将其转换为计算机屏幕上的像素点的坐标(x,y),从而绘制出具有真实立体感的图像。实践证明,利用此算法可以很方便地在计算机屏幕上绘制任意旋转的三维图像。-the use of the procedure can be used to a limited space within 3D imaging of simple algorithm. According to th
promptshaderey
- 本程序为一个非真实渲染的DEMO以非真实渲染(none-photorealistic rendering)风格,对户外场景进行着色的技术。在2003年秋天的Beyond3D/ATI shader compititon中,Shaderey程序最先使用了这些技术来进行渲染。在Shaderey的户外场景中,包含了地形,云,树木,房屋,天空顶,以及湖水.-the procedures for a non-realistic rendering of the DEMO non-realistic rend
SGSDK
- 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005. 目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes,