资源列表
TsaiMethod-v3.0
- 相机标定——Tsai Method 的C源码!!! 希望对大家有用-camera calibration -- Tsai Method of C source code! ! ! We hope to useful
threedimentionProject
- 三维计算机图形学点透视投影变换与双3次Bezier曲面绘制算法,很有用的哦。在VC++6.0下编译通过。-point perspective projection transform and double three times Bezier surface rendering algorithm, Oh, very useful. In VC 6.0 compiler passed.
sanweibianhuan
- 3D图形学三维变换程序,很有用的哦,在VC++下编译通过。-3D graphics 3D transformation process, a very useful oh, the VC compile.
experiment5
- 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示 2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透 关键词:Z缓冲器算法 Z向深度缓存算法 Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer algorithm using hidden, cube an
pathedit0919
- 三维骨架运动数据bvh的读取,显示,基于B样条的路径编辑,运动编辑,多种骨架插值算法(四元数+B样条插值)-3D skeleton movement data bvh read, display, based on B-spline path of the editors, sports editors, Skeleton various interpolation algorithm (Quaternion B-spline interpolation)
ATL-DirectX
- ATL写的基于DirectX的 游戏引擎源代码.zip-ATL was based on the DirectX game engine source code. Zip
sphere22
- 1,用经线和纬线画出一个三维球体,经线用不同的颜色表示,用帧交换技术实现球体的转动 2,在球体外部画1-3个小球,实现大球转动的同时,小球绕大球转及速度交互可调 3,考虑设计通用程序,实现小球的个数大小旋转的轨迹-one with warp and weft, paint a three-dimensional sphere, warp with different colors, Frame switching technology used to achieve the rotati
test1111111
- vtk的小例子,希望对大家有用!-vtk small examples, we hope to useful!
CsGLExamples.0.9.1
- csgl开发的例子.里面包括nehe,red book-csgl development of the examples. Includes nehe, red book
csgl.1.4.1.src
- csgl的源代码.开发工具是c#-csgl source. Development tools c #
csgl.1.4.1.doc
- csgl函数库说明文档,包括所有的使用方法-csgl library documentation, including the use of all
Videodisplay
- 一个视频处理的小程序,主要是对视频数据(yuv)进行了小波分解-a small video processing procedures, mainly for video data (yuv) wavelet decomposition