资源列表
StaticImageRead
- 基于vtk的DICOM二维切片序列显示,用鼠标滚轮控制不同层切片的显示。-Based vtk of DICOM 2D slice sequence with the mouse wheel to control the display of the different layers of sliced.
01
- OpenGL Beginning Source Code
drawrect
- 计算机图形学画矩形应用VS2008加上MFC界面编程完成简单的人机交互可以改变参数进行绘图-Computer graphics, draw a rectangle
Teapot
- opengl 画茶壶,适合初学者,有各种常用接口.-opengl draw teapot, suitable for beginners, and a variety of common interfaces.
OpenGL
- OPENGL教程,内附大量实例,里面的代码以Windows环境讲解。-OPENGL tutorial, containing a large number of examples to explain the code inside the Windows environment.
OpenGL-Sub-shaped-mountain
- 毕业设计!基于分形技术,模拟真是的山地,绘制出真实地山地。绘制效果非常逼真。-Graduation project! Based on fractal technology, analog is really mountainous and draw a true mountain. Drawing effect is very realistic.
OpenGL-Surface-of-the-water-ripples
- 毕业设计!模拟真实的水面涟漪,绘制效果非常逼真。压缩包内含有完整的文档和代码!-Graduation project!Simulate the real surface of the water ripples, rendering the effect is very realistic. Compression package contains complete documentation and code!
OpenGL--Elevation-map-technology
- 毕业设计!基于高程图技术,模拟真实的山地地形,绘制效果非常逼真。压缩包内含有完整的文档和代码!-Graduation project! Based on the elevation map technology to simulate real mountain terrain, very realistic rendering effects. Compression package contains complete documentation and code!
OpenGL-Fountain
- 毕业设计!模拟真实的喷泉效果,绘制效果非常逼真。压缩包内含有完整的文档和代码!-Graduation project! Simulate the real fountain effect, rendering the effect is very realistic. Compression package contains complete documentation and code!
Large-scale-terrain-rendering
- OPENGL 大规模地形渲染,有LOD代码在里面。老外.NET环境开发-The OPENGL large scale terrain rendering LOD code inside. Foreigners. NET environment for the development
3DSLoader
- 读取3DS文件的标准方法,适合初学者使用-The standard way to read 3DS file for beginners
OPENGL
- 介绍了OPENGL入门,及如何在C++中利用MFC进行OPENGL编程,及地形数据建模与综合地形数据库设计。-The OPENGL entry, and the use of MFC in C++ OPENGL programming, and terrain data modeling and comprehensive topographic database design.