资源列表
MyRain
- 本程序主要介绍雨滴的模拟技术,雨滴的模拟包括雨滴在空中的运动状态和雨滴滴在水面上的波形的运动状态
OpenGL
- OPENGL的范例程序。实现旋转、缩放、变形等基本功能及各种显示方式。
sourceCode
- 《OpenGL图形程序设计指南》源代码 用visual c++6.0开发的,附有OpenGL开发库
A01_OpenGL_Frame
- OpenGL的程序框架
A02_OpenGL_BasicShape
- A02_OpenGL_BasicShape
A03_OpenGL_CombinationShape
- A02_OpenGL_BasicShape
A04_CameraWalking
- OpenGL CameraWalking
A06_OpenGL_DisplayCharactor
- OpenGL_DisplayCharactor
A07_OpenGL_SpecialFlat_Tree
- OpenGL_SpecialFlat_Tr
A08_DisplayOpenGLModule
- DisplayOpenGLModule
TERRAIN7
- opengl实现简单的三维场景转换及平移缩放功能
Shadows
- This an advanced tutorial. Before you decide to try out shadows, make sure you completely understand the base code, and make sure you are familiar with the stencil buffer. This tutorial was made possible by both Banu Cosmin & Brett Porter. Banu wrote