资源列表
texturegen
- 快速创建基于高度图的纹理。方便在OpenGL中渲染高度图heightmap-rapid creation of the basis of a high degree of texture map. Facilitate the OpenGL highly exaggerated map heightmap
welcome2
- VC++与OPENGL实现视场的建立,希望能为大家带来一点帮助!-VC and OpenGL as the establishment, hope to bring you some help!
planeANDt
- VC++与OPENGL实现面与体的绘制,希望能为大家带来一点帮助-VC and OpenGL face and body mapping, we hope to bring about some help
CHANGEpicture
- VC++与OPENGL实现图表变换,希望能为大家带来一点帮助-VC and OpenGL graphics transformation, we hope to bring about some help
VC++openAndFlash
- VC++OpenGL动画的应用,希望能为大家带来一点帮助-VC OpenGL animation applications, we hope to bring about some help
OpenVc++AndWord
- VC++与OPEnGL实现文字显示,希望能为大家带来一点帮助!-VC and OPEnGL realized characters, we hope to bring about some help!
c++_opengl_selection
- 本文提出并实现一种用于三维坐标拣选的RIP(Ray-Intersection-Penetration)方法。介绍了如何在已经渲染至窗口的三维场景中,使用鼠标或者相关设备拣选特定三维对象的方法。此方法对于正交投影或透视投影均有效,相对于OpenGL自带的选择与反馈机制,本方法无论是拣选精度还是算法实现效率均高出许多,是一种比较通用的解决方案。-this paper, and for the realization of a three-dimensional coordinates of the
Nehe_addAVI
- 在OpenGL编程实现加入AVI动画的代码,首先在data目录下放入你想加载的视频 *.avi 格式-in OpenGL programming to AVI animation code, First the data directory you want to load into the *. avi video format
nehegl_mfc1
- mfc + opengl下的实现代码.NeHe的-mfc opengl under the codes. Retrieved in
OpenGLMulti_View
- VC平台下OpenGL环境中多视图的实现,比较简单实用-VC platform OpenGL multi-view environment to achieve relatively simple and practical
picksquareOpengl
- opegl的小例子,简单易懂,适合于初学者参考。-opegl small examples, simple and suitable for beginners reference.
depthgl
- opengl的深度的例子。非常简单。只有一个文件。-opengl example of the depth. Very simple. Only one document.