资源列表
Collide
- 主要实现碰撞演示效果,利用vs2008+opengl,基于对话框的程序-The main achievement of the collision demonstration effect, use vs2008+opengl, dialog-based program
GLInfo
- Simple Utility to show informations about OpenGL Made with GLScene and Included Shaders
SNOWMAN
- 这是一个用OpenGL编写的程序,功能是制作一个雪人-This is a program written with OpenGL function is to make a snowman
modeler_html_2015Fall
- opengl3D图形的绘制,里面包含多个图形的绘制函数,直接可以用来使用,比较方便。-opengl3D draw graphics, which contains a plurality of graphics rendering function, it can be used directly to use, more convenient.
road
- 一个基础的道路检测文件,很适合初次接触opencv的初学者-A basic road test documents, it is suitable for beginners initial contact opencv
Modeler_VC2005
- 使用OPENGL,绘制出来的3D控制炮台,用于openGL的基本模板,多种功能实现,可移位,旋转,-Use OPENGL, drawn out of 3D control fort, the basic template for openGL, and a variety of functions, which could be a shift, rotation,
rotating-cube-Codes
- VB OpenGL 旋转正方体代码。 简单的实现了正方体的旋转运动,基于VB编程。-VB OpenGL rotating cube code. Simple implementation of the rotational movement of the cube based on VB programming.
test
- 基本要求:(共35分,每实现一个项目满分得5分) 1. 具有基本体素(立方体、球、圆柱、圆锥、多面棱柱、多面棱台)的建模表达能力; 2. 具有基本三维网格导入导出功能(建议OBJ格式); 3. 具有基本材质、纹理的显示和编辑能力; 4. 具有基本几何变换功能(旋转、平移、缩放等); 5. 基本光照明模型要求,并实现基本的光源编辑(如调整光源的位置,光强等参数); 6. 能对建模后场景进行漫游如Zoom In/Ou
3DGLsphere
- This based on the MFC in the OPENGL to write a dynamic ball demonstration program-这是基于OPENGL在mfc上写的动态球体演示程序This is based on the MFC in the OPENGL to write a dynamic ball demonstration program
fisrt-three
- 可以实现第一视角和第三视角。计算机图形学,opengl。-can one and three.
Lesson30
- nehe的代码,碰撞的经典案例,个人比较喜欢这节,配合教程看很不错-nehe code, a classic case of a collision, personally like this section, with very good tutorial look
mofang
- VS2013+opengl,魔方游戏,适合初学者,用来练手不错,不过单纯想学习opengl的人,不太适合-VS2013+opengl, Cube games, suitable for beginners to practice hand is good, but simply want to learn opengl people, not suitable