资源列表
2D_3D
- 开发环境Dev C++,用户可以通过界面输入多变型和立方体的参数,然后绘制POLYGON和CUBE-Development environment, Dev C++, users can enter the variable type and cube interface parameters, and then draw POLYGON and CUBE
2D_Hilbert_Curves
- 2维的希尔伯特曲线实现源码,比较有名,这是1.0版本-2-dimensional Hilbert curve to achieve source code and the more famous
2gpuFTCS
- FTCS格式计算热传导方程,采用GPU实现。-GPU version of heat transfer PDE
2_Cylinder_Parallelopiped
- cylinder using opengl
3.11
- 折线和矩形的橡皮筋绘制技术,并采用右键菜单实现功能的选择-Rubber band line and rectangle drawing techniques, and using context menu options to achieve functional
31102
- 自己用书上的程序改的,用橡皮筋技术画矩形的小程序,写了注释,仅供新手参考。-Own book on with the reform program, draw a rectangle with a small rubber band technology program, wrote a note, for novice reference.
32
- 5DG S 计算机图形学实验教程OpenGL版项目名称:5DG S Win32 Framework场景控制: ESC:退出程序 F1:窗口模式或全屏模式的切换-ok!
321
- 利用OpenGL实现直线光栅化的DDA算法。基于.NET+openGL平台的一个代码实例。-Using OpenGL to achieve linear grating of the DDA algorithm. Based on. NET+ openGL platform a code example.
3D-GIFS-TREE
- 这是一个在三维空间下用凝聚迭代函数系统生成的三维树木源代码程序-This is a in the three dimensional space with iterative function system under the condensing of the generation of 3 d trees program source code
3d-ISurface
- 三维分析 获取到TIN图层 获取点击位置的高程值-Three-dimensional analysis to obtain the TIN layer for elevation values click positions
3d-simple-design
- 一个简单的3D卡通形象设计,适合初学者学习参考-A simple 3D cartoon image design, suitable for beginners to learn
3D-VC6.0POPENGL
- OPENGL学习,Visual C++语言编写的3D小雪人程序,非常适合初学者使用-OPENGL learning, Visual C++ language program 3D snowman, very suitable for beginners