资源列表
GLSL
- GLSL 帮助文件,收集资料整理制作,希望可以给您提供帮助-this is chm format help file,look forward to help you!
texture
- 主要的功能是实现给一个立方体的六个面贴上不同的图案的方法-The main function is to achieve the six faces of a cube to a different pattern of paste method
3D-rendering
- 用OpenGL绘制一个四面体,并打上光照,通过读取bmp文件,实现纹理映射。-OpenGL rendering with a tetrahedron, and marked light, by reading bmp files, to achieve texture mapping.
Planet
- 用OpenGL模拟太阳系的运行,由太阳,地球,月亮三者组成,有地球的自转和公转,月亮的公转。并打上光照。-Solar system simulation using OpenGL run by the sun, the earth, the moon composed of three, there is the Earth s rotation and revolution, the revolution of the moon. And marked with light.
dsr-50_7
- 这是一个CSGO模型,CSGO的awp模型-This is a CSGO AWP model
code
- OpenGL着色语言第一版 橙宝书的源代码-Code Of GLSL
Planet
- opengl绘制的简易太阳地球月亮公转自转模型。使用s、d、y、m、n进行操作。-Easy Sun Earth Moon turn the public switched model opengl rendering. Use s, d, y, m, n to operate.
VertexVein
- 基于opengl的四面体绘制,有带光照效果的纹理贴图。-Based on the tetrahedral opengl rendering, texture mapping with lighting effects.
Game.and.Graphics.Programming.
- Game.and.Graphics.Programming.for.iOS.and.Android.with.OpenGL.ES.2.0:包括电子书和SDK,专业的OpenGL.ES学习资料有适用android和ios-Game.and.Graphics.Programming.for.iOS.and.Android.with.OpenGL.ES.2.0: including books and SDK, professional OpenGL.ES learning materials app
3DSLoader
- 在别人做的的3dsloarder的基础上做的,自己加的模型,可以实现场景漫游-Others do on the basis of 3dsloarder do, add their own model, you can achieve scene roaming
PerPixle_Lighting
- 使用着色器的像素光照 一个球,一个圆锥,一个地板,一个可移动光源-pre-pixel lightning sphere
OpenGL
- 利用c语言实现点、线、三角形、正弦函数等图形的显示-Using c language implementation points, lines, triangles, sine function and graphic display