资源列表
5ce14cad-6039-44c7-aabb-c23a5c653801
- 基于OPENGL的球体绘制程序 通过递归细分四面体生成球体--Sphere drawing program based on OPENGL
2013141463020
- -Sphere drawing program based on OPENGL
OPENGL
- 计算机图形学课程设计 OPENGL绘制的,MFC为框架的动画,收集硬币-Computer graphics curriculum design OPENGL drawing, MFC framework of animation, collecting coins
Lesson2
- OpenGl搭建初始框架,对于认识OpenGL的运行机制有用-OpenGl build the initial framework, useful for understanding the operation of the mechanism OpenGL
Lesson3
- OpenGL基本框架搭建,用于搭建对话框界面-OpenGL set up the basic framework for building dialog interface
Lesson4
- OpenGL基本框架搭建及一些基本操作。加深对OpenGL的认识-OpenGL basic frame structures and some basic operations. Deepen understanding of OpenGL
Lesson5
- Opengl基本框架搭建以及一些基本操作-Opengl basic frame structures and some basic operations
Octree_openGL
- 使用VS2010编写的空间八叉树,可以根据用户需要的深度创建八叉树,同时使用OpenGL将八叉树每个节点进行显示,需要自行配置OpenGL环境-Space prepared using VS2010 octree, you can create octree depth according to user needs, while using OpenGL octree will be displayed for each node, you need to self-configured Op
glm-master
- OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and
LibGenROAM20020716.tar
- On modern graphics hardware using AGP chunks, ROAM is shown here running with 1.56 million triangles at 25.6 frames per second. The geometry in this case is generated procedurally during flight using midpoint displacement with smooth interpolatory su
Roamsteps20020817
- The Roamsteps code base offers an introduction to implementing the ROAM algorithm for accurate, high-performance display of large terrain datasets. The ideas the original 1997 ROAM paper have been updated significantly in many respects: the basic dat
Primitive
- OpenGl绘制直线和圆形的简单程序。用鼠标控制绘图,左键画线,右键画圆。-OpenGl to draw lines and circles of simple procedures。Use the mouse to control the drawing, left to draw lines, right circle.