资源列表
Plastic-bubble-and-the-complexity-of-underwater-ex
- ,将边界元出BE M)与有限元法(FEM)棉合提将边界元算法(BE M)与有限元法(FEM)藕合出了气泡与弹塑性结构榈合动力学计算方法,并开发了全套的三维水下气泡分析程序(UBA) ,计算值与实验值之间误差在10 以内-Plastic bubble and the complexity of underwater explosion
MS001
- 基于OpenCASCADE的虚拟三维建模平台的开发 OpenCASCADE几何内核进行三维实体建模,最终实现了独立建模、复杂布尔操作的虚拟三维建模平台的开发 -Virtual three-dimensional modeling based on OpenCASCADE Platform OpenCASCADE three-dimensional geometric modeling kernel, and ultimately independent modeling
LabviewOpenGLDemo
- 一个Labiew与openGL结合实现3D动画的例子 ,这个例子通过大量调用Windows API来实现openGL下的动画渲染,不多说了,看效果吧.-Combined to achieve a Labiew with openGL 3D animation examples This example through a lot of Windows API calls to achieve under openGL animation rendering, not much to s
geologicalvisual
- 三维地质体半透明显示源码,基于VC++和OPenGL开发,适合三维地质建模系统-Three-dimensional geological body translucent display source, based on VC++ and OPenGL development system for 3D geological modeling
opengl-Snowman
- 用openGL实现雪人和下雪场景的模拟,且雪人能在雪中转动-Snowman and snow to achieve with the openGL scene simulation, and the snowman in the snow turning
OpenFOAMdem
- 开源离散单元法源代码,包括传热、流动等,二维和三维皆包括-openfoam dem source code
fish
- 基于opengl制作的水杯里游动的鱼,飘舞的蝴蝶-Based on the production water opengl swimming fish, fluttering butterfly
My3DProcess
- 点云数据的显示,变换坐标,滤波去噪,可以读取点云并进行预处理-Point cloud data, coordinate transformation, filtering, denoising, can read the point cloud and pretreatment
OpenGL--Elevation-map-technology
- 毕业设计!基于高程图技术,模拟真实的山地地形,绘制效果非常逼真。压缩包内含有完整的文档和代码!-Graduation project! Based on the elevation map technology to simulate real mountain terrain, very realistic rendering effects. Compression package contains complete documentation and code!
RoadKill_1_1_RC2_Source
- 基于blender下的UV展开的算法和显示-The algorithms and displays expand based blender under UV
VC--OpenGL-STL
- 基于 VC++和 OpenGL 的 STL 文件读取显示 STL 是三维模型常用的文件格式。对 STL 文件进行读取和显示,是对模型进行后续操作的前提。在对 STL 文件格式进行详细分析的基础上,以 VC++作为开发平台;利用 C++标准 IO 库的 ifstream 类 型定义对象并绑定 STL 文件 -Based on vc++ and OpenGL STL file read shows the STL is a 3 d model commonly used file for
STL-MOVE
- 基于 VC++和 OpenGL 的 STL 文件读取显示 STL 是三维模型常用的文件格式。对 STL 文件进行读取和显示,是对模型进行后续操作的前提。在对 STL 文件格式进行详细分析的基础上,以 VC++作为开发平台;利用 C++标准 IO 库的 ifstream 类 型定义对象并绑定 STL 文件 -Based on vc++ and OpenGL STL file read shows the STL is a 3 d model commonly used file for