资源列表
OpenGL-super-collection
- opengl超级宝典,可与opengl红宝书比肩。循序渐进,适合想要从入门到精通的读者。-opengl super canon par with opengl Little Red Book. Step by step, for want of readers from the entry to the master.
OpenGL_resource_code
- OPenGL教程,具体:源代码,以及CHM格式的文档教程-OPenGL tutorials, specifically: the source code, and documentation tutorial CHM format
OpenGL-Terrain-master
- opengl terrain Building the sources --- --- --- -- 1 On Windows Just open the solution with vs2010, and press CTRL+F5. 2 On Linux In a terminal, type sh configure.sh , then either: - make config=release32 or - make config=r
MiGong
- 实现期末大作业的基本功能,就是这么回事,超过二十个字(Safety Precautions Read and understand this specifications, instruction manual, installation manual and catalog to makeproper use of the product.)
Keil_C702
- keil-51,51的C语言流行开发环境
CHAPTER03.rar
- OpenGL三维图形系统开发与实例(1)第三章源码-OpenGL three-dimensional graphics system development and examples of (1) Chapter III source
OpenGL
- 自己写的一些OpenGL例子源码,非常适合初学者-Himself wrote some OpenGL source code examples, very suitable for beginners
pack2
- 1.粒子系统实现喷泉; 2.喷泉的水面,采用的是模仿水波的网格,当水滴滴到水面的时候,会在那个点产生一个很低的点,然后向四周的点扩散,形成一高一地的波形。 3.三维草丛和树木为3DS模型; 4.天空是采用天空包围盒,6个面包围在视角的外面,然后贴上图片(连续的内容的图片),看起来很像天空 改变天空明亮度,设置灯光的颜色,如果天空很暗,那么就改变值使变亮, 如果太亮,就使变暗,来回循环-1. The particle system fountain 2. The surf
Focus-on-3D-terrain-programming-code
- 聚焦3D地形编程 OpenGL相关课程代码-Focus on 3D terrain programming code
simulateWave
- 计算机视觉小作业,粒子系统,模拟水波,产生金鱼在水中的效果-Computer vision operations, particle systems, simulation of water waves, resulting in the effect of the goldfish in the water
GlSl-OpenGLShadingLanguageAndresources
- 没什么好说的,shader一般没人上传,我就上传个吧,为了opengl的各种阶段的学习 源码-no execuse ,the opengl shading language for every one who learn the glsl resources
shishidonghua
- 用opengl实现动画功能,立方体及其球体的动画效果-Functions to achieve animation with opengl, animation cube and sphere