搜索资源列表
TerrainEdtPainterV1bSource
- Terrain Edit Tool To load a terrain you need to use the .ox3 look the sample in [TerrainLoad] folder. But you have two chose with the texture you can add a glmateriallib to your form and load the saved texture manualy with your setting.
BallTracer
- 运动物体的跟踪,在单一背景下可以跟踪球运动的轨迹。-tracking moving objects, in a single context can track the path of the ball movement.
movedetect
- 该系统是为了实现对一系列图片中运动物体的跟踪而设计的,它通过对一系列图片的处理,提取出图片背景,识别出运动物体,进而对运动物体进行跟踪,得到物体运动的轨迹-the system is to achieve a series of pictures tracking moving objects designed, it adopted a series of pictures, photographs extracted background to identify moving objects
PathDisplay
- 路径及其在文字特殊显示方面的应用-Path and special characters shown in the application
skinmagic2.2_Crack
- SkinMagic 2.2 Crack [By Fancy] ========================================================================= Caution: Do not use it on business! Copy skinmagic.dll to your project path and overwrite the demo version one. Enjoy!-SkinMagic
bmptoraw
- Go t he command prompt and enter RAW2BMP <path> to convert the RAW files in <path> to standard Windows BMPs. Converting may take a while because it isn t optimized.
bmp22raw
- Go t he command prompt and enter RAW2BMP <path> to convert the RAW files in <path> to standard Windows BMPs. Converting may take a while because it isn t optimized.
距离计算
- GIS系统中对于道路或河流,可以测量其长度的工具,完全借助于鼠标的点击和路径移动-GIS system for roads or rivers, can be measured length of the tool and using mouse clicks and mobile path
矢量图形控件 Simple Graphic
- ------------------- 1.2版本 Simple Graphic 图形控件: 1.增加锁定功能,锁定的图形要素不可以做任何操作,但可以选中lock 2.增加标注属性功能,标注内容直接设置到labelAttribute属性内,如果为“”则不标注 3.增加ShowLabel属性定义,代表这个图形要素是否显示他的标注。 4.增加BackShowLabel属性定义,这个定义在内部使用,组合时可以把ShowLabel设置为False,原值存入BackShowLabel,拆组时再
矢量图形控件 Simple Graphic
- ------------------- 1.2.1版本: 1.增加设置在选择时,是否可以选择锁定图形,是否可以选择不显示图形 2.ISGElementCollection中增加contains函数,判断是否已经存在 3.ISGControl里增加UserFeedBackElements属性,用于增加用户辅助图形;增加CanUndoRedo属性,用于觉得是否自动记录操作堆栈; 增加搜索函数 ------------------- 1.2版本 Simple Graphic 图形控件:
A星算法在游戏中人物的移动中
- A星算法在游戏中人物的移动中,寻找路径起到了很大的作用,使游戏人物按最近的路线到达目的地,A star algorithm in the mobile game figures to find the path has played a significant role in bringing the game characters in accordance with the recent arrival routes
QPathTextDemo
- GDI编程 实现文字按指定的曲线轨迹放置,其实质是路径的操作-GDI programming text placed by the specified trajectory curve, and its essence is the path of the operating
QQZhaoCha
- QQ找茬辅助器源代码,VC++2010编写。将不同之处显示于左图,可以设置显示时间。还可以截取左图或右图保存下来。保存默认路径在桌面。-QQFindDifferences game assist tool source code.VC++2010 writes. The differences show in the left picture,and you can set the display time. The picture can also be saved in your disk.
TextOnPathVBNET
- 使用gdiplus在路径上显示文字,修改路径后 文字会自动沿着路径摆放。-Use gdiplus display text in the path, modify the path after the text will automatically be placed along the path.
MISSILETEST
- 导弹发射演示,模拟导弹的飞行轨迹,3D效果-Missile launch demonstration, the missile' s flight path simulation, 3D effects
testbtn
- 可以从bitmap文件加载图像的按钮。需修改void CtestbtnDlg::OnBnClickedButton2() { m_testbtn.SetButtonImg(L"\\Storage Card\\b1.bmp",L"\\Storage Card\\b2.bmp",L"\\Storage Card\\b3.bmp") } 中的位图路径才能运行。-From the bitmap file to load images button. Need to amend the
myshichangfa
- 09年robocon路径仿真程序,采用势场法,具有一定的参考价值-2009 robocon path simulation program, using potential field method has a certain reference value
SAAlgorithm
- 用VC++实现SA算法,求解48个城市的最短路径问题-With VC++ Achieve SA algorithm, solving the 48 cities in the shortest path problem
1079113201
- 任务:可以输入一个任意大小的迷宫数据,用非递归的方法求出一条走出迷宫的路径,并将路径输出; 要求: 在上交资料中请写明:存储结构、基本算法(可以使用程序流程图)、源程序、测试数据和结果、算法的时间复杂度、另外可以提出算法的改进方法; -Task: You can enter a maze of any size data, with non-recursive method to derive a path out of the maze, and the path output
ThePathofStartsCircleSunDRAWW
- 模拟了九大行星绕日运行的平面轨道. 有X-Y,X-Z,Y-Z的投影,可以拉近与放远视口.-simulate path which is nine start circle sum. you can use mousewheel zoom viewport..