搜索资源列表
texthalo
- 你可能会认为生成一个带柔和阴影的特效文字与生成一个带光圈的特效文字是完全不同的,其实他们所用到的技术是完全相同的,只是在设置上有些许变化。 在带柔和阴影的效果中,我用到了GDI+中的一些插值模式来生成模糊的文字轮廓,当位图绘制平面放大时,插值模式决定原来某点像素应该怎样和周围的融合。 低质量的插值只是简单的把一个像素变换成同色色块,高质量插值如高质量双线性插值与高质量双三次插值会考虑像素色的平滑与反走样,我发现高质量双线 性插值模式最好。-you may think that a generat
voronoi
- voronoi算法实现平面上的点生成对平面的分割线,使用时先用鼠标在界面上任意点一些点delau按钮即可,本程离在CBuilder5上编译通过.-threshold algorithm plane formation on the point of view of dividing lines, the first use interface with the mouse in arbitrary point on some points delau button, the way from t
cpolygon
- 二维图形编程,多边行性质的判定,凹凸性,点和多边形的包含性,相交性-two-dimensional graphics programming, the multilateral nature of the trip to determine, embossing, point and polygon inclusive, intersection
Hough变换的源程序
- Hough变换用来在图象中查找直线。它的原理是:假设有一条与原点距离为s,方向角为θ的一条直线,直线上的每一点都满足方程 s=x*Cosθ+y*Sinθ,利用这个事实,我们可以找出某条直线来。这段程序,用来找出图象中最长的直线。-Hough Transformation is used for searching lines in an image . Here is the principle: Assume there is a line whoes direction is \"sit
膨胀运算源程序
- 这段程序实现了对图像的膨胀运算,针对的都是黑色点。参数中有一个BOOL变量,为真时,表示在水平方向进行膨胀运算,即结构元素B为(1 ,1. ,1)否则在竖直方向上进行膨胀运算,即结构元素B为1 1.1 。-this program for the expansion of computing image has been aimed at Black Point. Parameters have a BOOL variable to true, in the horizontal directi
DDB
- 我写的DDB位图处理库 请大家多多指教 可能功能简单了点-I write DDB bitmap Please dealing with the possible functions exhibitions simple point
实时条形波形
- 一个实时音乐波形图显示程序,但有点闪.放点音乐试试.就可以看到效果了.-a real-time music waveform display program, but a little blinking. Music release point try. You can see the results.
Dilation
- 形态学图像边缘检测运算。结构元素为水平方向或垂直方向的三个点,中间点位于原点-morphological image edge detection operators. Structural elements of the vertical or horizontal direction of the three points at the mid-point of origin
Erosiontion
- 利用形态学方法进行噪声消除图像进行膨胀运算。结构元素为水平方向或垂直方向的三个点,中间点位于原点-morphological methods used to eliminate noise images expansion computing. Structural elements of the vertical or horizontal direction of the three points at the mid-point of origin
MyCurve
- 用vc实现的三次bezier曲线的画法,可以任意选择控制点-vc used to achieve the three bezier curves of paint can be arbitrarily chosen control point
MUTOOL
- VC编写的网游奇迹的小外挂,可实现隐藏窗口和自动点右键-VC prepared by the miracle of small online store, can be realized hidden window and automatic point right
经典的图形处理程序集
- 图象处理的基础,包过点运算,空间运算,频域运算,等等.是入门的基础-the basis of image processing, packet-off point operations, space operations, the frequency domain computation, and so on. The foundation is the entry
graphic_demo
- 帮助学习图形学的学生和工程人员的好工具,里面动态的演示了图形生成过程,详细的源代码使你粘贴后就可以运行,其中包括DDA、resenham、 逐点比较法直线生成算法;bresenham,DDA,中点画圆算法;n次bezier, spline,Bspling,Hermite曲线生成算法;单线性,双线性, Bezier曲面生成算法;矢量,点阵字符生成算法;扫描填充, 种子填充算法,多边形,直线裁剪算法;平移,比例,旋转, 原点对称,错切变换算法;-help students lea
bbb
- 在vc的环境下,关于bezier曲线的实现,可以用鼠标在屏幕上任意给出控制点的位子.-vc in the environment, on the realization of bezier curves, you can use the mouse on the screen any given place at the control point.
bodymodel
- 基于OpenGL的三维人体点云模型的显示。-OpenGL-based three-dimensional point cloud model of the human body display.
callICP
- 使用vc++实现ICP配准算法,编译成动态链接库,通过调用CallICP函数可以实现两组点云之间的配准-Using vc++ to achieve ICP registration algorithm, compiled into a dynamic link library, by calling CallICP function can be achieved between the two sets of point cloud registration
point-input
- 包括控制窗口大小、位置,弹出指示,取点方式,点的颜色和大小等显示方式。-Including control window size, position, pop-up instructions, take a point system, points of color and size displayed.
point
- 用于点云切片功能的实现,非常好用,可以计算密度、厚度、等内容-For point cloud slicing feature to achieve very easy to use, you can calculate the density, thickness, etc.
point-feature-extration
- 基于vc6.0的点特征提取算法,包括Moravec算子、Forstner算子以及Harris算子。-Vc6.0 point feature extraction based algorithms, including Moravec operator, Forstner operator and Harris operator.
vtk-point-cloud-rendering
- vtk显示点云,和点云三角网格化。 源代码已可运行,不过vtk的环境需要你自己配置-vtk display point clouds, and point cloud triangular grid. Source code has been run, but vtk environment requires you to configure