搜索资源列表
DX-Project-11
- 《DirectX 8 教程》及配套代码 第十一章:3D中的2D Introduction (序) Adding Text (添加文字) Steps for 2D in 3D Rendering (在3D中渲染2D的步骤) 2D Camera (2D摄像机) 2D Objects (2D对象) Texture Transparency (纹理透明) Summary (摘要) -" DirectX 8 tutorials and supporting co
DX-Project-2
- 第二章:绘制三角形 Introduction(序) Vertices (顶点) 2D Cartesian coordinate system (2D 迪卡尔坐标系统) 3D Cartesian coordinate system (3D 迪卡尔坐标系统) 2D Cartesian coordinate system (2D 迪卡尔坐标系统) Vertices (顶点) Introduction(序) 第二章:绘制三角形 3D Primitives
Win7-Direct2D-sample-(CppWin7Direct2D)
- Driect X 2d Sample For C-Driect X 2d Sample For C++
SpaceWarrior_src
- 2D游戏引擎源代码-2D game engine source code
ColorBasics-D2D
- using kinect to get 2D color image
Jumping_ball_game_based_Direct3D
- 基于Direct3D实现的跳跳球游戏,包括游戏GUI控件,图形图像绘制模块,动画贴图模块,2D精灵渲染模块,粒子系统模块等.-The Direct3D implementation jumping ball games, including game GUI controls, graphics and video rendering module, module of animated maps, 2D Wizard rendering module, particle system modu
Game_Development_based_Direct3D
- 基于Direct3D的游戏开发,主要包括地形的生成和渲染,光线的运用,3D模型和2D对象的调用和显示,模型的轮廓绑定,粒子系统等.-Direct3D game development, including terrain generation and rendering, the use of light, 3D models and 2D object call and display the outline of the model binding, particle system.
Billboard
- 用广告牌技术实现树木(2D)的3D效果,用到摄像机漫游(Directx3D)-Technology with billboard trees (2D) 3D effect, use the camera roaming (Directx3D)
DX2DDraw2D
- DX游戏编程源码 2D图形的绘制学习 初学者图形图像基础-DX game programming source 2D graphics rendering graphic images based learning beginners
3D
- 简单3D 实现 由3D-》2D的 实现-Achieved by the realization of a simple 3D 3D-" 2D' s
123
- 2D的局域网 台球 没有实现 玩法 只是先 通讯 即 绘画-LAN Billiard 2D gameplay just does not realize that the first communication Painting
PixelCollison
- d3d 实现的简单像素碰撞检测,用来做2d游戏碰撞-d3d achieve simple pixel collision detection, used to make 2d games crash
ledx1
- 简单的封装了下 为方便类里还是有公共数据 实现简单2D图片加载移动旋转!-A simple package, there are for the convenience of the public data class, Simple 2D image loading mobile rotate!
MFC_Direct2D_Hello_World_sample
- MFC DIRECT 2D HELLO WORDD 学习新知识从hello world开始,这可是微软提供的sample啊-MFC DIRECT 2D HELLO WORDD to learn new knowledge from the beginning of Hello world, but this Microsoft provides sample ah
AsmSprites
- ASM版的DXSprite 给2d的什么界面渲染-DX Sprite for ASM
Font_2D
- 基于Direct3d9.0,对二维字体的简单绘制。-Based on Direct3d9. 0 。The drawing of the 2D font.
SimpleGraphicsClass_demo
- A simple graphics class for 2D drawing
spsgraph
- This a set of 32 bit Delphi components and classes for 2D plot. It is relatively simple. It is more gauge then presentation element. For more details see SGraph.htm in \doc subdirectory or look it on my home page for the latest version.-This is a set
CoolWind2DgameengineBeta1.1
- 简单好用的,基于DirectX 9.0c(DX9)的VB6游戏引擎——寒风(coolwind)2D游戏引擎。这个是2015年6月为止,最新的beta1.1版。(Simple and easy to use, based on the VB6 DX9 game engine- cold (coolwind) 2D game engine. This is far in June 2015, the latest version beta1.1.)
Tile Dynamic Scrolling Demo
- 2D游戏下,实现如何使用动态滚动游戏背景(showing how to use dynamical scorlling game background.)