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OceanWater
- 用vertex shader和pixel shader编写的超经典的海水运动-using vertex shader and pixel shader prepared by the ultra-classical movement of the water
DX1
- 通过游戏杆左右转动运行界面上的十字光标也跟着移动-through joysticks turning around the operation of the interface Cross also followed cursor movement
ch6-2
- 一个球体运动程序,遇到碰壁结束。由如一个闪电游戏。-a ball movement procedures encountered rebuffed end. From such as a lightning game.
MovingCloud
- 使用DirectX,自然现象模拟之——移动的云朵-The use of DirectX, simulation of a natural phenomenon- the movement of clouds
AABB
- 有关AABB的碰撞测试,展示了一个球在不同曲面上的运动,简单的使用了摩擦力等等。-The AABB collision test, shows a different surface on the ball movement, the simple use of the friction and so on.
D3DAnimationcode
- 可以加载一个XFile数据的动画文件,通过单击鼠标左键来控制人物的运动与停止。-Can load a XFile animation data files, by clicking the left mouse button to control the character' s movement and stop.
xcv
- 本代码是一个利用D3D固定流水线和可编程流水线一起使用的一个粒子。进入之后是一个3D场景,天空盒还加了动态纹理效果。程序中还加入了一个小球,按下1键后,可模拟抛物线运动。-This code is a fixed-line and programmable using D3D for use with a particle line. Followed by a 3D scene into the sky box also added a dynamic texture. Program al
morphsim
- this is a utility source code to provide computation in simulation of movement of soft objects.it is compatible to be used with directx 9.
pickexample
- 在运动物体上选取面片,有基本的选项,运动的物体不可以控制它的运动-Select the patch on a moving object, with basic options, the movement of objects can not be controled
Direct3D 机械臂仿真
- 用Dirct3D做的6轴机械臂仿真,是学习制造机机械臂仿真和Direct3D物体运动很好的材料(The simulation of 6 axis mechanical arm made by Dirct3D is a good material for learning mechanical arm simulation and Direct3D object movement)