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ogl_dot3_bump_mapping
- 使用基于硬件支持的dot3来实现bump效果,基于vc6和ogl编写。只有可编程的显卡才能运行。-use hardware-based support dot3 bump to achieve results, and based on vc6 t prepared. Only programmable graphics to run.
BumpMap
- Direct3D 9 Pixel shader Bump map模擬地球
Kris_Garrein
- The code uses following libraries: - extgl extension loading library - DevIL for texture loading - Nate s simple font library Rendering has following features: - 3 texture layers: base, detail and bump - Indexed vertex arrays
BumpMapping
- Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
01_BumpUnderWater
- 凹凸纹理应用 水波的例子 凹凸纹理应用 水波的例子-Examples of application of water waves Bump Bump Bump examples of application of water waves example of application of water waves
Collision_Detection
- 在我的一项使用BSP进行碰撞检测的实验中,人物以胶囊来模拟,房屋内部通过非SOLID 的LEAFY BSP来构造,在使用BSP剔除了大量面片以后,遇到这样一个问题:如何在最后筛选下的三角形面片进行碰撞测试,以确定碰撞发生的时间,法向量等。-Collision detection deals with finding out whether or not we’ll bump into something when we move our ellipsoid though 3d space
dx9_dot3_bump_mapping
- DirectX 9.0 bump mapping
BumpMappingUsingCg
- 一篇关于凹凸贴图的教程~非常实用~老师大推~正在翻译中~-a tutorial about bump mapping, tutor strongly recommended. Translating...
BumpMapping
- 关于osg的凹凸贴图特效(BumpMapping)示例,可以看看学习一下-Osg effects on the bump map (BumpMapping) example, you can look at to learn about
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- 凹凸贴图特效(BumpMapping)示例 卡通渲染特效(Cartoon)示例 刻线特效(Scribe)示例 立方图镜面高光特效(SpecularHighlights)示例 异性光照特效(AnisotropicLighting)示例-Bump mapping effects (BumpMapping) sample cartoon rendering effects (Cartoon) sample engraved line effect (Scribe) sample cub
02_HLSLBumpTexture
- HLSL的高级应用,通过HLSL编程实现凹凸纹理映射。-The advanced applications of HLSL HLSL programming bump texture mapping.
bump
- 基于控制台的vega碰撞检测源代码,可用于简单程序中借鉴使用。-Based console the vega Collision Detection source code can be used for simple procedures for reference.
D3D
- D3D例子,凹凸纹理应用,其中一个例子实现了水波的模拟,采用的DirectX9.0b-D3D example , bump mapping applications, one example of wave simulation , used DirectX9.0b
BlendMap
- shader渲染技术,颜色贴图,凹凸贴图,反射贴图的*.fx文件-shader rendering, color mapping, bump mapping, reflection maps* .fx file
BlendMapEffect
- 基于WildMagic5的视效器,具有颜色贴图,凹凸贴图,反射贴图的功能。-WildMagic5 based visual effects, has the color map, bump mapping, reflection mapping function.