搜索资源列表
Projection
- A C++ program to show the projection of 3D objects using Cabinet Oblique Parallel Projection onto xy-plane (i.e. angle=30 deg).
Bezier曲面的三维显示
- 利用计算机图形学中的平行投影方法进行Bezier曲面的显示,很综合的例子-use of computer graphics in parallel projection method Bezier surface, a very comprehensive example
cast.rar
- 一个基于MPI的并行的体绘制算法,该算法是纯软件实现,在无图形卡的机群上使用,含一个简单的医学图象数据。,MPI-based parallel volume rendering algorithm, which is a pure software implementation, graphics cards without the use of aircraft, including a simple medical image data.
三维变换包括几何变换和投影变换
- 三维变换包括几何变换和投影变换。 几何变换有平移、旋转、对称、错切、变比。 投影变换有平行投影和透视图。,Three-dimensional geometric transformations, including transformation and projection transformation. Geometric transformations are translation, rotation, symmetry, shear, variable ratio. Parallel
RT1
- 使用CUDA进行并行光线跟踪的原代码,需要支持CUDA的显卡和相应驱动-The use of CUDA parallel ray tracing of the original code, the need to support CUDA graphics card and the corresponding drive
PSSM4u
- PSSM(Parallel-Split Shadow Maps)阴影算法C#源码-PSSM(Parallel-Split Shadow Maps)Shadow algorithm C# source code
nbody
- N-body问题模拟程序openmp sequential code-N-body simulation sequential code, easy to adapt to parallel
ProjCurves2SurfaceByUVwhileKeepWorldZpos
- 这是用于rhino的脚本,先选择一个surface,再选择一组曲线,则将这组曲线从世界坐标按所选surface的uv投影到曲面上,同时尽量保持原来的世界Z坐标。(一般选的surface都是平行于xy平面的,这样可以让一组曲线在xy方向上的形状按曲面uv修改)-This is the scr ipt for the rhino, first select a surface, then select a set of curves, then this set of curves selected
3D-reconstruction
- 。在单幅影像中,首 先将平行线分成分别平行于X 、Y、Z 坐标轴线的“三组”平行线,然后利用间接平差,求得它们的灭点X ∞、Y∞、Z ∞ 进而求取影像的内方位元素x0 、y0 、f 与三个角元素φ、ω、κ。并在假定房屋长度为L 基础上,同时解求影像的摄站 坐标XS 、YS 、ZS 与房屋的宽度W、高度H, 从而实现房屋的三维重建。-. In the single image, were first divided into parallel lines parallel to th
vrml
- 一个简单的vrml实例代码,三个并列正方体-Vrml code for a simple example, three parallel cube
VTK-Parallel-Programming-
- 关于vtk的并行,parallel processing文章,很好的入门资料-introduce parallel procesing,best for learning parallel vtk programming
zjyvisualparallel
- 对地震体数据进行体绘制,并利用多个线程实现了并行三维可视化-Seismic volume data, volume rendering, and the use of multiple threads to achieve a parallel three-dimensional visualization
PKMgongzuokongjian
- 并联机构工作空间图形可视化,matlab编制的代码,请交流-Parallel Workspace graphical visualization, matlab code is compiled, please exchange
intel_mutilcore_smoke-source-r1.2
- intel 基于多核优化游戏引擎示例代码。根据cpu核心数创建多个线程,并行处理AI 物理、特效 渲染等,提高帧率和流畅度。由于pudn文件大小限制,删除了资源文件,只留下源代码。-intel multicore optimized game engine example is based on code. Creating multiple threads based on the number of cpu core, parallel processing AI physics, effe
Fluid3D-master
- 水流实时模拟渲染程序,使用高性能的显卡并行计算。-Real-time rendering flow simulation program, using high-performance graphics card parallel computing.
my_mag
- 仿真一维均匀平面电磁波在自由空间(理想介质)中的传播; 假设传播方向沿 +x 轴,即均匀平面电磁波的波阵面与yOz平面平行。-Simulation of one-dimensional uniform plane wave propagation in free space (over medium) in assume that the propagation direction of the axis+x that uniform wavefront yOz plane paral
QT_smokeParticles.tar
- 在linux上使用QT对烟雾颗粒进行并行计算和3d模型模拟-Parallel computation and 3D model simulation of smoke particles using QT on Linux
particles.tar
- linux系统下,cuda与qt搭建的并行计算平台下实现了溃坝模型-Under the Linux system, the dam break model is realized by the parallel computing platform which is built by CUDA and QT
final.synctex
- 有道翻译提供即时免费的中、英、日、韩、法、俄、西班牙文全文翻译、网页翻译服务-The problem of the quality control in stainless steel A&P lines always attracts significant interest the producers. In the last years, the increase in the resolution of the digital imaging systems and the
Equalizer
- Equalizer 是标准的中间件并行创建和部署基于OpenGL的应用程序。它使应用程序能够从多个显卡,处理器和计算机利于规模的渲染性能,外观质量和显示尺寸。均衡器在任何应用程序运行未经修改的可视化系统从一个简单的工作站,以大型图形集群,多GPU工作站和虚拟现实装置- Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applicat