搜索资源列表
S2iLib
- Library for creating computer vision systems, using OpenCV, encapsulating the main functionalities on easy to use C++ way, and extending them. It includes face recognition, wavelet transform, stereo vision (future) and speak recognition(future).
SGSDK
- 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005. 目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes,
3D_T1
- 3D应用,三维地图演示系统,包含OPEN GL功能,GIS演示。-3D applications, 3D map presentation systems, including OPEN GL functionality, GIS demonstration.
QSGExamples.zip
- OpenSceneGraph快速入门指导的例子源码 《OpenSceneGraph Quick Start Guide》是由Paul Martz编写,Skew Matrix出品,计算机图形系统开发公司(Computer Graphics Systems Development,CGSD)版权所有的开放场景图形权威教程。它是有关OpenSceneGraph的第一部入门教程,遵循CC授权(http://creativecommons.org/licenses/by-nc-sa/2.0/)。 本书
osg
- 3份学习osg的资料,OSG程序设计教程.pdf, StepIntoOpenSceneGraph.pdf ,OpenSceneGraph_Quick_Start_Guide(中文).pdf-osg of learning materials, including a scene roaming, particle systems, etc.
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
OpenSceneGraph-2.8.0
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和 OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统。-OpenSceneGraph is a high-performance 3D graphics development library. Widely used in visual simulatio
VCpenGL
- VC与openGl联合开发的3D绘图程序.类似CAD的绘图的基本功能,可以在此程序的基础上继续开发更复杂的系统。-VC and openGl jointly developed 3D drawing program. Similar to the basic functions of CAD drawing, you can on the basis of this process continue to develop more complex systems.
19Particle_System
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现粒子系统的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve the effect of particle systems.
gmeshsdk
- The mesh sdk (gmeshsdk) is a useful geometry library for manipulating 3D meshes and geometry data. It is currently being used on a variety of graphics projects including real-time graphics viewers, 3D paint systems, visualizing complex 3D datasets, a
3DReconstruct
- 医学图象的三维重建系统,实现DICOM图象的浏览,三维重建-Three-dimensional reconstruction of medical image systems, realization of DICOM image browsing, three-dimensional reconstruction of
ForEverySysterm
- 实现了一个窗口,调用了glut函数库, 可以推广到所有操作系统。-Implements a window, call the glut library can be extended to all operating systems.
Snow
- opengl基于粒子系统的雪花模拟,实现了雪花飞舞的效果-opengl snow simulation based on particle systems, to achieve the effect of flying snow
particle-System
- 计算机图形学作业,质点系统的实现,效果f非常好-Computer graphics operations, the realization of the particle system, the effect is very good f
Oean364_Weather_2
- 海洋系统与天气结合 quest3d 文件-Marine systems combined with the weather
Particle-System
- D3D下实现的粒子系统,动态的缓存管理,CPU,GPU协调工作,提高了效率,有详细的注释-D3D achieve particle systems, dynamic cache management, CPU, GPU coordination, improve efficiency, detailed notes
D3D
- 此文件内包含基础的3D图形编程,例如下雨效果、3D地形、天空、粒子系统等-Contained in this document-based 3D graphics programming, such as rain effects, 3D terrain, sky, particle systems, etc.
xy
- 在三维环境中建立地层坐标系,地层坐标系和三维中实际坐标系是不符的,本例用vrml语言在此环境中建立正确的地层坐标系-Establish stratigraphic coordinate system in a three-dimensional environment, the stratigraphic coordinate systems and three-dimensional actual coordinate system is inconsistent, in this case
xinhaoyuxitong2
- 在现行的理工科教学中,matlab的应用已经成为一个重要的内容.尤其在电子类的核心专业课信号与系统中,matlab的作用更加值得教师关注.文章就信号与系统这一课程中牵涉到的一些典型matlab程序,进行了注解和说明.试图在信号与系统和matlab的应用两方面找到了一个更为恰当的结合点,使学生和教师在专业知识和应用性工具方面,得到一个更好的处理方式.-In the current teaching of science and engineering, matlab application has
stereovision
- 双目立体视觉的图形匹配与视差求解,实现摄像头的标定。-This example shows how to compute the depth map between two rectified stereo images. See the Image Rectification ExampleImage Rectification Example to learn about the details