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Lesson21-30
- 著名的Nehe的OpenGL教程VC++配套源码21-30课,适合OpenGL初学者使用,作者在他的程序中已详加注释-This is NeHe OpenGL Tourial source code from lesson 21 to 30 with many comment!
lesson08-blending
- 在vc环境下的opengl的设计,是本人在学习opengl时觉得很有用的一套源码程序,分8课相信对opengl的初学者是很有帮助的.-in vc opengl context of the design, is learning opengl I think that when a very useful source procedures, 8 pm lesson believe opengl beginners is very helpful.
OpenGL_1
- OpenGL(NeHe)第一课(认识OpenGL)源码-OpenGL (binding for the Java language), the first lesson (awareness OpenGL) FOSS
l1
- OpenGL编程教程第一课 -OpenGL Programming Guide first class OpenGL Programming Guide to the first lesson
OpenGLLesson1
- 学习利用OpenGL编写程序的基本框架 第一课-learning OpenGL prepare the basic framework for the first lesson
OOWin32
- NeHe SDK是把Nehe的教程中所介绍的所有功能,以面向对象的形式,提供给编程人员快速开发的一套编程接口。在下面的教程中,我将按NeHe SDK源码的功能分类,一步一步把这套api介绍给大家。如果你觉得有更好的学习方法,或者有其他有益的建议,请联系我。zhouwei02@mails.tsinghua.edu.cn,zhouwei506@mails.gucas.ac.cn 我在第四课的基础上,把公共的功能提取出来,并删除了特定的绘制函数,就完成了这个空白的程序框架,它可以使用基本的O
02_DrawTriangle
- 你的第一个多边形: 在第一个教程的基础上,我们添加了一个三角形和一个四边形。也许你认为这很简单,但你已经迈出了一大步,要知道任何在OpenGL中绘制的模型都会被分解为这两种简单的图形。 读完了这一课,你会学到如何在空间放置模型,并且会知道深度缓存的概念。 -your first one polygon : a tutorial in the basis, we added a triangle and a square. Perhaps you think this is
test2
- In the first tutorial I taught you how to create an OpenGL Window. In this tutorial I will teach you how to create both Triangles and Quads. We will create a triangle using GL_TRIANGLES, and a square using GL_QUADS. Using the code from the firs
test3
- In the last tutorial I taught you how to display Triangles and Quads on the screen. In this tutorial I will teach you how to add 2 different types of coloring to the triangle and quad. Flat coloring will make the quad one solid color. Smooth coloring
test07
- In this tutorial I ll teach you how to use three different texture filters. I ll teach you how to move an object using keys on the keyboard, and I ll also teach you how to apply simple lighting to your OpenGL scene. Lots covered in this tutorial, so
test9
- Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advance
test18
- Quadrics are a way of drawing complex objects that would usually take a few FOR loops and some background in trigonometry. We ll be using the code from lesson seven. We will add 7 variables and modify the texture to add some variety :)
Lesson 01 Setting Up OpenGL in Windows
- Nehe 的opengl教程 中文-Nehe Guide to the Chinese opengl
Lesson06
- 在这一课里,我将教会你如何把纹理映射到立方体的六个面。 -In this lesson, I will teach you how to texture mapped to the six cube face.
Lesson_01_Setting_Up_OpenGL_in_Windows
- Lesson 01 Setting Up OpenGL in Windows
lesson21_bcb6
- opengl互动游戏功能较为复杂 基于MFC的-an opengl do with the rubik Cube, a map, lamp, for MFC-opengl more complex features interactive games based on MFC the-an opengl do with the rubik Cube, a map, lamp, for MFC
Lesson46
- 著名OPENGL教程NEHE的源代码,Lesson-OPENGL famous NEHE tutorial' s source code, Lesson
Lesson44
- 著名OPENGL教程NEHE的源代码,Lesson-OPENGL famous NEHE tutorial' s source code, Lesson
NeHe-lesson
- 关于nehe 教程的所有源码,愿对大家有所帮助~-nehe lesson
Delphi Nehe Lesson 5,6,7,8,9,10,12,13,14,32
- Nehe OpenGL Delphi 的学习笔记,自己编写可运行代码,含 exe 文件 含所有需要的库文件 有 5,6,7,8,9,10,12,13,14,32 课 的运行代码(Nehe OpenGL Delphi Learning Note. Runable Code,including exe file Contain all your need Lesson Coded : 5 6 7 8 9 10 12 13 14 and 32(Picking).)