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Clipping&Reflections
- 该程序教会你如何利用stencil buffer, clipping和multi-texturing构造图形真实的反射。-Church of the procedures you use stencil buffer, clipping and multi-texturing tectonic graphics true reflection.
Reflection
- 一个圆环旋转的场景,模拟了光照和倒影,主要利用了融合,光照,材质等-a rotating ring scenes to simulate the light and reflection, the main use of the fusion, light, material, etc.
light-sphere
- 这个是OPENGL里面的光照用法的程序,里面的球体材质和光的反射程序-OpenGL is the light inside the use of the procedures, materials inside the ball - and the reflection process
water_reflect2
- 水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflection and refraction, providing
GLrefshad
- OpenGL镜面反射、模板阴影的编程方法,是学习OpenGL特效编程的好例子。-OpenGL specular reflection, the shadow of programming template, Specific learning OpenGL Programming good example.
latlong2spherical
- Environment map conversion procedure using generic pixel-to-ray and ray-to-pixel primitives. You need this equirectangular environment map image: latlong.ppm. The output is a spherical mirror ball image spherical.ppm that you can also use in the form
Reflection
- 用OpenGL做的可以很好演示反射效果的程序,适合初学者的理解。
reflection
- nehe 一个有麦当劳标志的正方体在水平上旋转
多个镜面反射的效果
- opengl特效:多个镜面反射的效果,产生多个镜子的反射效果,很给你以启示!-opengl effects : the number of specular reflection and generates more reflective mirror, I give you the inspiration!
OpenGL多个镜面的反射效果
- OpenGL特效:多个镜面的反射效果,可以产生多个镜面产生反射效果-OpenGL effects : the number of specular reflection effects could have produced a number of specular reflection effects
myOcean
- 利用OSG编写的海面模型的模块,实现了海面反射的效果-OSG surface model using the module prepared to achieve the effect of sea surface reflection
4
- opengl 计算机图形学简单算法集合 :图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena-opengl
water_reflect
- 一个用CG和OpenGL实现的水面特效 可实现水流效果和物体的倒影 导入模型为3ds格式-An OpenGL implementation with the CG and special effects can be realized water surface effects and the reflection of objects into 3ds format model
Reflection
- OpenGL超级宝典一书中的一个经典程序,程序演示了一个立体圆环在地面上产生倒影现象,这个程序是《OpenGL超级宝典》一书第六章的一个程序,你如果对它感兴趣的话,可以好好去了解一下人家是怎么办到这一点的-OpenGL Super Bible one book, a classic procedure, the procedure demonstrated a three-dimensional circle on the ground have a reflection of the phen
Reflection
- Iphone手机开发的关于OpenGL、2D图形设计的示例程序,可以直接用X-code开发工具和Iphone模拟器运行。-Iphone mobile phone about the development of OpenGL, 2D graphic design of the sample programs can be directly used for X-code development tools and Iphone simulator is running.
cgdc
- Open GL sample program shows rotating cube with reflection
DynamicCreateObject
- 利用反射方法,使用接口函数,动态调用子类中的方法-The use of reflection methods, the use of interface functions, dynamic invocation of methods of subclasses
Water
- Use openGL to render a simple water simulation with reflection, waving
Specular-Reflection
- 光线反射原理,包含镜面反射,漫反射和环境光。可移动点光源,观察变化-a code implement specular reflection. move point light source to figure it out
Specular-reflection
- 国内一个大牛写的镜面反射效果,不用说效果非常棒,比unity自带的好太多,如果需要镜面反射效果这个shader非常有用。而且源代码也有很多值得学习和借鉴的地方。-Domestic Daniel wrote specular reflection effect, needless to say the effect is very good, much better than unity comes, if the effect of specular reflection shader usef