资源列表
D2DVideoRenderer
- 使用DirectShow开发的个小东东,使用Visual Studio 2010 在Windows 7编译并测试通过。-This is about DirectShow development in general and filters development in detail. I decided to share the knowledge and experience in this area so there will be a simple tutorial for develop
GrabPictures
- 用Directshow捕捉视频流和抓取静态图片-Directshow capture by crawling video streaming and still image
xuanzhuanzhengfangti
- directX9.0 旋转正方体附有源代码方便查询 可以直接应用-directX9.0 rotating cube with the source code can be applied directly and easily accessible
D3d
- 利用托管的DirectX9.0C+VS2005编写,实现了从高程数据中读取数据,构建一个三维地形。-The use of managed DirectX9.0C+ VS2005 prepared to achieve elevation data from the read data to build a three-dimensional terrain.
shuangpinYUYVTest
- 用d3d实现YUY2视频显示,同时支持双屏,非常有价值的-Achieve YUY2 video display with d3d, while supporting dual, very valuable
DirectX
- 使用DirectX提供的几何图元建立模型, 从而得到物体的数学描述,DirectX将点,直线,多边形,图形和位图视 为图元。在三维空间排列物体,选择观察场景的有利位置. 2).色彩渲染:将物体的数学描述和相关的颜色信息转换为屏幕像素,这称为光栅化。-i will help you with it .
wave
- 非常完美的水波纹,direct9.c2008版本环境, 完全3D的效果,-Very perfection fully 3D water ripple effect
PandaDirectXMaxExporter4.8.63.0
- 针对3ds max8 的插件,用于.x文件的导出,可以设计游戏的3d模型,放在3ds max安装目录的/plugins下。-Plug-ins for 3ds max8 for. X file export, you can design the game 3d model, on the 3ds max installation directory/plugins next.
Text
- 用directshow编写实现kalaOK的静态位图文本字幕叠加程序-DirectShow kalaOK used to prepare the realization of the static digital facsimile of the subtitles superimposed procedures
Direct3d
- direct3d 游戏编程基础也就是红龙书的源代码-direct3d game programming is the basis of the source code of the book Red Dragon
Tetris_3D
- 使用DIRECTX写的一个3D俄罗斯方块游戏, 可以旋转视角, 旋转方块, 描绘阴影等等, 对初学者有一定参考价值-DIRECTX written using a 3D Tetris game, you can rotate the camera, rotate the box, depicting shadows and so on, have a certain reference value for beginners