资源列表
PlayLocalVideo
- 在VC中实现本地视频的预览,播放视频的功能.基于directshow的本地播放.-VC in the local video preview
directx-Shadow
- 学习directx的阴影效果源程序, 显示directx-Shadow光照效果,在directx8环境下编译-Study the effect of the shadow of the source code directx, directx-Shadow light show effects, in the circumstances directx8 compiler
CU_Multitexture
- directx+hlsl实现的多层纹理地形绘制 -directx+ hlsl achieve multi-texture terrain rendering
Direct3D9MFC[MainFrame]
- DirectX9+MFC[主窗口结构]框架-DirectX9+ MFC[Main Frame] framework
Audio
- 利用DirectSound从麦克风获取声音,以WAV格式存储至计算机的硬盘,并利用Graphics类显示声音文件的波形。-Catch sound from cumputer s microphone.Store it as WAV in the HDD off the computer. Draw waveform of the WAV file by using Graphics.
Capture
- 使用MFC实现的视频捕捉代码,修改了DirectShow中自带的API例子程序。直接可以使用MFC进行深层次开发。-Implemented using the MFC code for video capture, modify the DirectShow examples of programs in the built-in API. MFC can be used directly for in-depth development.
MFCHtml
- 在基于对话框的MFC程序中嵌入HTML页面,可以进行页面与对话框进行交互-MFC dialog-based program embedded in HTML pages, page interact with the dialog box
CaptureSound
- 用VISUAL C++ 及directsound 实现的音频采集程序-Using VISUAL C++ and directsound audio collection procedures to achieve
DirectX
- 本人用C++写的Direct3D的基础图像处理,对初学者开发Direct3D的人非常有用,希望能帮助大家。谢谢。 -I use C++ Direct3D written image processing, is very useful for beginners to develop Direct3D, and hope to help everyone. Thank you.
SNOW
- 关于3D雪景的制作,详细介绍制作的过程!过程详细,便于初学者学习!-3D Snow on the production, details of the process of making! Process in detail, easy for beginners to learn!
PandaDirectXMaxExporter_x86.dle
- 针对3ds max8 的插件,用于.x文件的导出,可以设计游戏的3d模型,放在3ds max安装目录的/plugins下。-Plug-ins for 3ds max8 for. X file export, you can design the game 3d model, on the 3ds max installation directory/plugins next.
MeshFromOBJ
- 使用DirectX,从.obj格式文件加载网格模型-The use of DirectX, from the. Obj file to load the grid model