资源列表
tree
- 向3d场景中添加树木。十字交叉树和始终面向观察者!-Adding trees to the 3d scene. Cross tree and always facing the observer!
DirectXrealtimerendering
- DirectX实时渲染技术详解的源代码,一步一步从0开始教,没有过多废话,以DX8为主-DirectX real-time rendering technology Xiangjie the source code, step by step, starting from 0 to teach, no-nonsense, to DX8-based
37724088OceanWater
- d3d 海洋效果,水面效应,很不错啊,大家可以来学习学习啊。初学者必备。-d3d ocean effects, surface effects, very Cuoa, we can come to learn to learn ah. Essential for beginners.
DirectX
- DirectX学习笔记,一步一步学习三维编程-DirectX study notes, step by step to learn 3D programming
dx9_shadow_volume
- 基于shadow volume的阴影算法源码,directx实现-Based on the shadow of shadow volume algorithm source code, directx achieve
ShenYin2
- 实现局域网下一对一语音聊天,用SOCKET实现UDP通信,语音部分用winmm的库。使用windows底层API waveOutOpen等-Local area off-line one-on-one voice chat
SimpleWater
- Visual C++ 6.0 + DirectX 8 二维水波效果(请按空格)-Visual C++ 6.0+ DirectX 8 2D wave (please press blank)
DirectShow
- 基于directshow编程的视频采集源码.可用于病理图文报告系统,或申请单采集.-Programming based on the DirectShow video capture source. Graphic can be used for pathology reporting system, or apply for a single collection.
water
- 程序实现了OGRE的水处理效果,需要OGRE SDK 和 VS2005的支持,以及DX9.0SDK的支持-Procedures to achieve the effect of the treatment of OGRE, OGRE SDK and VS2005 need of support, as well as the support of DX9.0SDK
volumemeter_src
- VolumeMeter (Managed DirectX) This project is a live volume meter control for monitoring audio levels from a sound card. It is written entirely in C#, and uses Microsoft s Managed DirectX (June release). You can drag-and-drop the control into any W
DSound
- 此程序利用DirectSound7实现声音采集并显示其波形,优点是代码很简单,缺点是比较耗CPU,应为每次采集都需要清空Buffer。有需要的看看吧,改进一下应该会比较好用。-DirectSound7 use this procedure to achieve the sound collection and display its waveform, the advantages of the code is very simple, the disadvantage of comparing
directx
- directx 最简单的例子c++开发环境最简单的实例 -directxdirectxdirectx