资源列表
3Dgame-engine-design
- 3D游戏引擎设计的架构,用DirectX编程方法,也参考OpenGL方法.-3D game engine design architecture, programming with DirectX, OpenGL also reference method.
DirectX---Screen-saver
- 用DX实现的3D旋转立方体半透明屏保,实现全频截图,alpha通道半透明特效,边缘反走样,全频抗锯齿特效等-DX-3D rotating cube to achieve a translucent screen savers, to achieve full-range shots, alpha channel semi-transparent effects, edge anti-aliasing, full-frequency effects such as anti-aliasing
Explosion
- 数字媒体方向游戏的部分功能实现,DX的碰撞检测-explosion of DX
DirectX
- 这是一份很全的dx函数总结,希望对你有用-failed to translate
DirectX9_SDK_CN
- 中文版讲解DirectX9方方面面,适用于DirectX初学者。-Chinese version of DirectX9 to explain all aspects of DirectX for beginners.
bullet_cn
- Bullet是一个开源的物理模拟计算引擎,广Bullet也是AMD开放物理计划成员之一。 bullet中文文档,PDF格式,有需要的朋友可以下载。-Bullet is an open source physics simulation engine, wide plan Bullet is also a member of the AMD Open physics. bullet Chinese documents, PDF format, a friend in need can be d
dx10src20
- use DX10 implment normal map
Framework
- 2D游戏框架,功能基本齐全,适合开发一般的小游戏。-2D game framework, an almost fully functional, suitable for small game development in general.
ExoEngine
- ExoEngine 3d游戏渲染引擎,支持directx,opengl-ExoEngine 3d game rendering engine, support directx, opengl
scene3
- D3D做的3D场景,可用鼠标控制旋转。适合初学者学习directX时参考,有模型及源码-D3D to do the 3D scene, use the mouse control rotation. Suitable for beginners to learn directX reference, a model and source
Direct3D.Programming
- 这本书不错,都看看吧。Direct3D.Programming-This book is good, have a look at it.
ManagedDirectX9_5
- directx渲染,绘制图形的相关操作,C#语言编写-Directx rendering, drawings of the relevant operation, c# code