资源列表
TextureAddressing
- 用DirectX9.0c写的纹理寻址代码,可以选定多种纹理寻址方式,如渐进纹理寻址方式-Written by DirectX9.0c texture addressing code, you can select a variety of texture addressing, such as texture addressing and so progressive
pool
- 二维台球设计 directX 游戏设计 图形编程-directX graph game
DirectShowDoc
- 里面是我两年来,从事流媒体技术开发所搜集的一些资料及一些示例源码,对学习者有一些帮助.-inside two years, engaged in the development of streaming media technology have collected some information and some examples of source code, Some of the learners help.
HC-06
- hc-06蓝牙模块原理图说明,蓝牙传输模块、以太网传输模块的硬件电路设计-hc-06 Bluetooth module schematic descr iption Bluetooth module, an Ethernet transmission module hardware circuit design
TexCube
- d3d 纹理映射 创建一个立方体 然后为其每个面映射一个半条纹理-Create a cube texture mapping and then for each face mapping the article and a half of the texture
Draw
- Directx的编程,其说明了其编程的步骤,非常适合初学者哦。-Directx programming, it illustrated the steps of their programming is very suitable for beginners Oh.
GcGame
- 3D游戏DEMO,未完成的 具有初始化窗口 入门级别的
firghter
- 简单的雷霆战机,适合初学者学习利用directx进行游戏编程-Thunder fighter simple, suitable for beginners to learn the game using directx programming
LocalDeformablePRT
- directx多媒体方面的SDK程序,加速开发
DirectX8-Tutorials-And-Code
- DirectX8 开发教程及源码。此教程为Word文档写的简易教程,共13章节,附带教程源码,教程虽然是DirectX8的,但同样适用DirectX9等新的版本,很适合DirectX开发的初学者。-DirectX8 development tutorials and source code. This tutorial is written in simple tutorial Word document, a total of 13 chapters, with tutorial source
XD3D
- 实现用D3D绘制一个简单的正方形的绘制,实现正方形的绘制-Using D3D draw a simple drawing of a square, to achieve the drawing of the square.
D3DVideoRender
- D3D YUV Render, 字符叠加-D3D YUV Render