资源列表
D3DAlphaTest_rar
- d3d 的一款a通道的测试的一款程序,初学者可以看看啊 ,很不错的。-a channel of a d3d test a program, beginners can take a look at ah, very good.
DirectX-source-infrastructure
- DirectX基本架构源码,DirectX入门源代码-DirectX infrastructure source code, DirectX source code entry
MainDemo
- directx游戏demo、自己写的一个用dx9做的游戏demo(DirectX game demo, write their own to do a game with DX9 demo)
Direct3d
- direct3d 游戏编程基础也就是红龙书的源代码-direct3d game programming is the basis of the source code of the book Red Dragon
3d游戏编程实例代码
- 图书《3D游戏编程》的配套源代码(包含书中全部演示代码)。-books "3D game programming" supporting source code (the book includes all the demo code).
3DGameDirectx9
- Introduce to game programming with Directx9 书籍源码-Introduce to game programming with Directx9
DirectX-9.0-3d-game-programming
- 龙书 DirectX9.0 3d游戏编程基础源代码 经典基础-The classical basis of the DirectX 9.0 3d game programming basic source code
Filters1
- 20来个过滤器编程源码大集合,需要了解过滤器编程的和COM编程的,这是必读基础教程,从事相关开发如播放器软件、播放器控件、转场效果、图象特殊处理等等,都需要跟这方面的知识打交道。-20 months to filter programming source large pool filters need to understand programming and COM programming. This is mandatory basis and guidance in the develo
VertexBuffer
- DirectX9 中顶点缓冲区的使用,是粒子特效申请顶点缓冲区的源代码-DirectX9 Vertex Buffer
GameProgrammingwithDirectXSourceCode
- 龙书所有的配套的代码哦~所有哦。。。适合初新者。所有的代码经过测试都可以在vs中运行无误- the all source code in <Introduction to 3D Game Programming with DirectX 9.0 >
car
- 这是一个小车,用了DX9.0和VS2010,能前进或后退,移动时后轮有转动的效果,有摄像机的全部效果,很简单,是我初学DX做的第一个东西,。。。。如果运行时提示找不到头文件就选属性中的VC++目录,把可执行目录改为DX下的utitlities/bin/x86,包含目录改为DX下的INclude,库目录改为DX下的lib/x86-This is a car with a DX9.0, can move forward or backward, move the rear wheels have t
D3D_GAME_TANK
- 一个用C++写的坦克类游戏,3D部分还不是很完善,不过可以作个参考