资源列表
Kinescope
- 用DirectShow开发的一个视频录制应用程序,确认开发环境安装了DirectX9.0-to use the DirectShow to develope an application about video recording , confirm the development environment DirectX9.0 installed
xfile
- DirectX 3D实现的一个不小的场景,一个仙女在其中翩翩起舞,充分展现3D魅力。
Intro-to-3D-pro-with-Directx-9
- Introduction to 3D programming with Directx9 原书源代码-Introduction to 3D programming with Directx9 source code
01_SprayParticles
- DirectX编程之粒子系统,用一个喷水的例子来演示例子系统,具有一般性,可进行扩充成为自己想要的粒子系统-DirectX programming of the particle system, with a water spray system example to demonstrate the example, has general, can be expanded into the particle system you want
BWorld1.63
- 运用vs2003独立设计与开发DirectX9.0的项目<奇异世界>,耗时20天。采用外部3D模型,通过键盘和鼠标的控制来实现主角移动和攻击敌人。编写了敌人运动和攻击的逻辑,设计了主线任务,还有一些技能,吃药特效等,通过读取外部文件的形式来加载和初始化人物和怪物。通过设计的界面类来分别控制和转换各种游戏状态画面。-VS2003 use of independent design and development projects DirectX9.0
BookCode
- DirectX 9 3D游戏编程入门教程的源代码-DirectX 9 3D Game Programming Tutorial source code. . .
skeletal-animation
- 这是一篇讲解骨骼动画的相关例程,希望通过该例程,大家对骨骼动画有个好的理解。- This is an explanation related skeletal animation routines, we hope the routine, everyone has a good understanding of skeletal animation.
Direct3D技术内幕_0
- Direct3D技术内幕_0的一些参考书,学Direct3D的朋友下此书啦-Direct3D technology insider Huffman of some reference books, learn Direct3D friends under the book --
swordinrock
- 我自己做的游戏,地图滚动和任务行走,视频音频播放-I own the game, the map scrolling and tasks running, video and audio playback
pickexample
- 在运动物体上选取面片,有基本的选项,运动的物体不可以控制它的运动-Select the patch on a moving object, with basic options, the movement of objects can not be controled
BumpMap
- 用c++与hlsl写的,实现了基本光照模型和凹凸纹理映射-Hlsl using c++ and write to achieve the basic illumination model and bump texture mapping