资源列表
DirectXForGame
- DirectX游戏基础,更新至2D游戏基本框架-DirectX based games, updates to the basic framework for 2D game
200692315223279695
- 通常情况下,一个AVI文件可以包含多个不同类型的媒体流(典型的情况下有一个音频流和一个视频流),不过含有单一音频流或单一视频流的AVI文件也是合法的-normal circumstances, an AVI file can contain several different types of media flow (typical of a stream and an Audio Video Streaming ), but contain a single stream audio or v
PART-1-7--I3DGPDX10Chapter-4sC
- Introduction to 3D Game Programming with DirectX 10 PART 1 - 7
SignFilter
- 一组是流的打包和解包Filter,不知道这么说是否清楚。我写这对Filter是为了在采集视频的时候在每一帧上打上特殊的标记,然后修改输出端的媒体类型,把原始媒体类型保存在MediaType的pbBuff中,回放的时候再还原输出端的媒体类型,并提取每帧上的标记,理论上这对Filter支持任何视频媒体类型。-flow is a group of reconciliation Packet Filter package, not knowing whether or not clearly say s
VirtualCamera
- dirx show 实现的虚拟摄像头软件,别人那拿来的,不是我的原创,希望对大家有所帮助。
dx9_solidnode_bsp
- 基于directx9的简单BSP实现 有基本碰撞-Based on the BSP to achieve directx9 simple basic collision
D3DShadow
- 用DIRECTX 3D 写的阴暗计算,对从事写日照分析有帮助-using DirectX 3D write the dark, was engaged to help sunshine analysis
donghua_DDraw2GphCard
- VC++环境下使用DirectDraw将图像数据写入显卡,实现全屏动画效果!-VC++ environment using DirectDraw image data is written into the graphics, to achieve full-screen animation effects!
6603DZPK
- 网狐6603 平台的德州扑克的源码.. 自己在用。贡献给大家了.如果不能用你来砍我.-6603 PK
DelphiX2000_for_Delphi7
- DelphiX2000 for Delphi7,用Delphi编写DirectX游戏必备-DelphiX2000 for Delphi7
3D
- delphi 实现d3d三角型,d3d最小系统的实现
wowModel_Final
- 魔兽世界模型文件M2在D3D下的渲染,支持CPU、GPU两种方式进行骨骼动画的渲染,使用wxWidgets开发界面,演示程序使用光标键控制骨骼动画-World of Warcraft document model M2 under the D3D rendering, support for CPU, GPU two ways of rendering animation bone, the use of wxWidgets interface development and demonstra