资源列表
CPU-basedSkinning(D3D)
- 基于CPU优化的D3D游戏蒙皮(Skinning)技术,带英文pdf详细说明/源代码/执行档。-CPU Optimization D3D based game Skin (Skinning) technology, with a detailed descr iption in English pdf/source code/executable file.
CPU-based_Skinning_D3D
- 基于CPU优化的D3D游戏蒙皮(Skinning)技术,带英文pdf详细说明/源代码/执行档。-CPU Optimization D3D based game Skin (Skinning) technology, with a detailed descr iption in English pdf/source code/executable file.
02_Raining
- 用dx 来模拟自然天气 这个是模拟移动的云 对3d开发非常有用-Dx to simulate natural weather this is the analog mobile cloud on the 3d development is very useful
Raining
- Directx9.0实现下雨的自然效果。-Directx9.0 to achieve a natural effect of rain.
dx9_sound_test
- 利用dx9测试声卡的源码,要dx9支持(安装dx9)-Test sound use of dx9,must install dx9
01_VertexFog
- 简单的DirectX9-雾化-顶点雾化的代码-Simple DirectX9-spray- the code vertex fog
WindowsMediaBCDX
- 《Windows Media编程导向》配套代码 [涉及平台] VC++/VC.NET [作者] 陆其明 [文件大小] 949KB [更新日期] 2005-10-28 本代码来自CZVC编程网: HTTP://WWW.CZVC.COM-"Windows Media-oriented programming" complementary code [involving platform] VC / VC.NE T [Author]
DirectShow.Net
- 最新版的directshow.net源码(directshow.net是一群牛人用C#重写的directshow所有接口函数的类库,是在C#下实现) -The latest version of directshow.net source (directshow.net a group of cattle for human use C# rewrite directshow all the interface functions of the library is to be achiev
SkinMesh(RTS_view)
- 实现蒙皮动画,类似即时战略游戏视角,可控制角色的行走-Achieve skeletal animation, similar to the real-time strategy game perspective, the role of the walk can be controlled
ch7_3
- 在VC++6.0环境下的D3D配置程序,希望对此有兴趣的朋友有帮助。
3DWater
- 利用VC+DIRECTX制作三维水波浪效果-VC DIRECTX produce three-dimensional effect of the water wave