资源列表
dx9u_deferred_shading
- DirectX9 deferred shading
一个关于球类的游戏
- 程序使用VC++开发程序涉及DirectDraw,DirectSound的使用程序功能非常完成,很有参考价值。-procedures for the use of VC DirectDraw procedure, the use of DirectSound procedure is very complete, great reference value.
LBot
- lbot is a Direct3D hack for World of Warcraft v1.5.1 that I decided to write for educational reasons and my own need for a more user friendly hack
Raining
- DirectX & vc++2005现实下雨效果的模拟。-DirectX & vc++2005 realistic simulation of rain effects.
jonathan_brenner
- 天空盒,地形,雪花, 昼夜变化,水,物理,一个fps游戏原型,要的速度-Sky box, topography, snow, day and night change, water, physics, a prototype of fps games, it is necessary to speed
Ch23p1_SimpleWater
- This some code to make some particles all nice a pretty for directx-This is some code to make some particles all nice a pretty for directx
Direct3D_9.0_SDK
- directshow 3D 学习和开发文档-directshow 3D learning and development document
grausteroids
- 一个飞机游戏源代码,使用DirectX编程。-An aircraft game source code, the use of DirectX programming.
Visual-CPPDirectX9Game03
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development
DX9_Effects
- his sample demonstrates how to set the fixed function // pipeline render states using the ID3DXEffect effect file // interface instead of hardcoding the states in code. -his sample demonstrates how to set the fixed function // pip
Dx9doc
- Dx9.0中文帮助 Direct3D 9.0 SDK 文档 (中文版)-Dx9.0 Chinese Direct3D 9.0 SDK help file (Chinese Version)
leitingzhanji
- 雷霆战机源代码 -------------------------------------------------------------------------------- 发表日期:2006年4月25日 出处:unnkown 作者:unknown 【编辑录入:webmaster】 采用DirectX技术编写,学习的好例子。