资源列表
11_MultiAnimMesh
- .X模型的应用 很详细的 用的是DXUT-.X模型的应用 很详细的 用的是DXUT
VS-Toon-2-With-Outlines
- 用Diect3D实现文字处理功能,主要实现文字描边等功能,-Word processing functions to achieve with Diect3D, mainly stroke and other functions to achieve the text,
01_FlutterFlag
- vc++和directx9 实现柔性物体模拟-vc++ and directx9 achieve soft objects simulation
FlutterFlag
- direct3d9.0c经典例子,模拟柔性物体的,是一面红旗飘扬
FlutterFlag
- 精通direct3d一书中的,柔性物体模拟示例-Direct3d a good book, soft objects simulation example
FLUTTERFLAG
- 基于C++和DirectX所实现的柔体动画效果-Based on C++ and DirectX achieved flexible body animation
FPS_Based_DirectX
- 基于DirectX的第一人称射击游戏开发实例,包括游戏规划,纹理和光照,脚本和GUI,碰撞检测,输入控制,声音控制等编程。-DirectX-based first-person shooter development, including game planning, texture and light, the scr ipt and GUI, collision detection, input control, sound control programming.
01_MovingCloud
- vc++和directx9实现移动的云2的模拟-vc++ and directx9 mobile simulated cloud 2
MovingCloud
- direct3d9.0c经典例子,模拟自然现象的例子,可以滚动的云
lpc10
- linear predictive coding
01_FlutterFlag
- directx 柔性物体模拟 windows nt + c++开发-directx flexible object simulation windows nt+ c++ development
b
- DX9.0c的一个小小的封装.实现了模型的导入.控制.纹理的封装,框架等..对新手有用.老年飞过-DX9.0c a small package. Importing a model. Control. Texture package for the new framework useful ... The elderly over