资源列表
DX9BCB
- DirectX 9 SDK for Borland C++ Builder 解决了微软库文件与Borland的库文件的差别问题。 所有的例子已经转换成C++ builder源代码-DirectX 9 SDK for Borland C++ Builder solve the Microsoft library files and library files Borland differentiation. All the examples have been converted into a
3D-SC3d简单实例对纹理的使用
- 3d简单实例,附详细说明,功能:演示对纹理的使用...,代码结构简单,适合入门-3d simple example, with a detailed descr iption of function: demonstration on the use of texture ..., the code structure is simple, suitable for beginners
StreamingPlayer
- 实现播放音频流文件,通过dsound实现,开发环境C#-Wav files for playing through dsound implementation, development environment, Vc++
Directshow-x264
- x264 on win32 w/ DirecShow input and fully variable-framerate support. (不含源码,只是插件)-x264 on win32 w/ DirecShow input and fully variable-framerate support.
DirectX
- DirectX 的 doc 文件-DirectX, doc file
dx7sdk-ddraw
- directx 7.0 sdk 研究旧版directx使用的标准例程-directx 7 sdk
CapTest
- 在VS2005 上用C++开发的DirectShow播放实时视频流.并可以捉取播放中的画面保存为图片形式.源码中提供详细的注释..方便学习使用!-In VS2005 with C++ on the development of real-time video streaming DirectShow player. And players can capture screen in the form save it as a picture. Source notes provide a det
所有游戏D3D窗口化源代码
- 所有游戏D3D窗口化源代码,可以窗口化任何游戏! -All the source code D3D game window, can change any game window!
Terrain
- Directx 9 创建地形Terrain,视角移动!-Directx 9 to create a terrain the Terrain perspective mobile!
directx
- directx 最简单的例子c++开发环境最简单的实例 -directxdirectxdirectx
DSound
- 此程序利用DirectSound7实现声音采集并显示其波形,优点是代码很简单,缺点是比较耗CPU,应为每次采集都需要清空Buffer。有需要的看看吧,改进一下应该会比较好用。-DirectSound7 use this procedure to achieve the sound collection and display its waveform, the advantages of the code is very simple, the disadvantage of comparing
volumemeter_src
- VolumeMeter (Managed DirectX) This project is a live volume meter control for monitoring audio levels from a sound card. It is written entirely in C#, and uses Microsoft s Managed DirectX (June release). You can drag-and-drop the control into any W