资源列表
Canvas
- 在Ogre环境下绘制2D内容,支持缩放,旋转等基础操作-In the 2D drawing environment, the contents of Ogre
APIs
- 魔兽世界的所有API,包括全局函数、特定对象函数、时间函数等-API function in the World of Warcraft.
main
- 0。97D脱壳版 主程序main 上外挂专用的
PhyToyV1_0
- 物理玩具,本人设计一款2D物理模拟软件,仿制了真实环境物体的各种连接与碰撞.应用少年智力开发 等研究 - Physics-Toy, a 2D physics engine, simulation of the real environment of various objects connected with the effects of collision.
zgengv1_6
- 初步设计的一个游戏辅助库,但代码完善,增加了一个连珠棋的演示,版本为V1.6 -Supporting the preliminary design of a game library, but the code is perfect, an increase of a Lianzhu chess demonstration version V1.6
IBDS-1.09
- IBDS用于动态多体系统仿真,使用C++编写,可仿真刚体,粒子,不同铰接类型以及带摩擦碰撞。-IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial us
MapEditer
- air地图编译器,由吾系衰人开发-air map of the compiler, from the Department of bad guys I developed .......................
[Code]VC6_DirectDraw_Example_Src
- DirectDraw的2D游戏源码DEMO,演示位图操作。-DirectDraw 2D game DEMO,BitMap show.
Rap3d_SDK
- Rap3d是自己写的一个轻量级3D引擎,自己觉得比较好用。 我在sourceforge上申请了开源项目,在那里可以下载到Rap3d SDK. http://rap3d.sf.net/ Rap3d SDK 中有引擎的使用说明和几个例子,上手很快的-Rap3d write their own 3D engine, a lightweight, feel relatively easy to use. I have applied for open-source project on
3DTerrainEngine
- 3D引擎一个,国外做的很强!无源代码,控制使用鼠标和WSAD-3D engine, a foreign doing strong! Passive code, and control the use of mouse and WSAD
checkbug
- 某大型游戏客户端BUG测试工具 无加密 -a client bug test toola for large game
duodanyuanma
- 躲弹源码-Hide bombs Source