资源列表
sun
- opengl代码:贴了纹理,有一个地球绕着太阳环转,有光照效果。不过还是有不足-opengl code: posted texture, there is a ring around the sun turn the earth. However, there are insufficient
soar-system
- opengl绘制太阳系,采用光源的效果-opengl draw the solar system
OpenGL
- 基于OpenGL开发,此源码演示了地质面三维显示功能,可作为相关程序员的参考-OpenGL
NTGraph3D_src
- OPENGL三维显示控件,包含一般控件的方法、属性等。-OPENGL 3d-show activex。
OpenGL
- 读入数据,利用OpenGL函数用三角网格的形式画出地面,并实现了缩放、旋转、纹理等功能-Read the data, using OpenGL function with triangular grid in the form of painted surface, and to achieve the zoom, rotation, texture and other functions
tepot-texture-mapping
- 在VC++6.0环境,OpenGL接口语言 茶壶 纹理贴图-In VC++6.0 environment, OpenGL texture mapping interface language teapot
MySolarSystem(1.2)
- OPENGL太阳系模拟。相应鼠标键盘操作,可以随意拖动变换视角,具有虚拟时间,能够录制操作。显示或隐藏轨道线-OPENGL solar system simulation. Corresponding keyboard mouse, drag can change the perspective of virtual time, it can record the operation. Show or hide the track line
FighterTest
- 一个opengl的飞行控制源代码,初学者必看!!!!!!本人从中学到了很多。-A flight control opengl source code, for beginners a must-see! ! ! ! ! ! I learned a lot from them.
CUDA_RayTracingTutorial
- Cuda Raytrace的代码。最基础的Cuda编写的Raytrace程序-Cuda Raytrace code. The most basic procedures Cuda prepared Raytrace
opengl
- opengl编写的画图工具,实现正方形、矩形、圆的画出、拖拽、变形的功能,实现了每种图形的切割功能。-opengl drawing tools
ThreePhase
- 三相位结构光重建实例,C++实现,输出OBJ格式。-Three-phase structured light reconstruction instance, C++ implementation, the output OBJ format.
MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce