资源列表
Radiosity
- 辐射度的源代码,VS7.0环境,OpenGL编写-Radiocity
flightsim
- 飞车模拟 opengl- The speeding car simulates opengl
GLCtrol
- 一个基于openGL不错的3D控件(你可以扩展)- Controls based on openGL good 3D (you to be allowed to expand)
openGL
- 这是我收集的OpenGL的一些文章/文档。里面有NeHe的教程,主要是一些入门级的东东!- This is the OpenGL some article/documents which I collects. Inside has NeHe the course, mainly is some basic levels east east!
VR_with_OpenGL
- 开发环境为VC,结合OpenGL,实现了在鼠标拖动情况下的虚拟漫游。程序有代码注释。-Development environment for the VC, combined with OpenGL, the realization of a mouse drag in the case of virtual roaming. Procedure code Notes.
planeGame
- 一个飞机射击游戏的源码,采用opengl库函数射击,3D模型采用3ds软件生成 -A plane shooting game of the source, using opengl library function shooting, 3D model generation software used 3ds
VB_OpenGL
- 我自己写的,里面都有我的文字相信说明。介绍了vb调用OpenGL的基本框架,内有两个模块,包含像素结构,纹理的加载,模型列表,二次对象调用,简单的摄像机,模型的简单变换(旋转)等-I wrote it myself, which has I believe that the provision of the text. Vb call OpenGL introduced the basic framework, there are two modules, including the pixel
VCOpenGL
- VC中OpenGL编程实现虚拟现实的源代码-VC in Virtual Reality Programming OpenGL source code
openGL
- OpenGL入门资料,包括红宝书源代码、openGL在MFC下的框架以及nehe关于OpenGL的教程,希望对你有用。-OpenGL introductory information, including the Little Red Book source code, openGL in the MFC framework and under the nehe on OpenGL tutorial, I hope useful to you.
terrainv4
- 地形制作全攻略 作者:程东哲 pascal -Raiders all-terrain production Author: Cheng-Zhe pascal
fenxingguanmu
- 绘制不同的递归深度,分支长度和旋转角度,使用L系统模型绘制分形灌木-Drawing different recursive depth, branch length and rotation angle, use the L system model rendering fractal shrubs
3DSLoader
- 在opengl程序中加载并显示3DS模型文件。-In opengl program to load and display 3DS model file.