资源列表
Polygon-scan-line-filling
- 多边形扫描线填充,opengl源程序,vc-Polygon scan line filling, opengl source code, vc++
normal-mapping
- 法线贴图(normal mapping)基本实现-implement in Opengl
Water-surface
- 通过OPENGL实现水面波纹的模拟,傅里叶算法-Through the OPENGL to achieve the simulation of water ripple, Fu Liye algorithm
Graphics2
- 绘制了一个五角星,中心填充了颜色,五角星以某一顶点为轴旋转-Draw up a five-pointed star, the center filled with color, five-pointed star with a vertex axis of rotation
MFC_CloudPoint20160531
- 基于OpenGL的三维点云数据显示,可以选择浏览文件读入点云市局,鼠标点击、拖动和滑动可实现三维图形的旋转和缩放,最大可读入一百万个点,点云数据存在txt文件中,数据格式分别为x、y、z的坐标,具体以压缩文件中的3dcloud.txt为例-OpenGL-based 3D point cloud data show, you can browse the file is read into the point cloud PUC, mouse click, drag and swipe reali
test
- opengl+vc6.0实现利用画出三维坐标轴,并利用鼠标进行旋转-opengl+ vc6.0 achieve the use to draw three-dimensional coordinate axes, and using the mouse to rotate
MySTLViewer
- 利用VC++ 6.0源代码与OPENGL配合,完成了stl文件的三维实体显示,网格图显示,旋转,放大,移动,并可将各个实体进行组合实现组图文件.-Using vc++ 6.0 source code with OPENGL, completed the STL file of the three-dimensional entity, according to the grid, according to rotate, zoom, move, and each entity can be co
VB_Opengl_Pan_Zoom_Pick
- 演示验证了OpenGL与vb结合实现三维结构网格的绘制,网格云图的绘制。鼠标基本交互,包括旋转、平移、缩放,不同视角视图的设置,坐标系绘制,光照,shade的绘制等内容。-Demonstration of the combination of OpenGL and vb to achieve three-dimensional structure of the grid rendering, rendering the grid cloud. Mouse basic interaction, i
OpenGLScence_qt
- 在QT平台上实现3D图形绘制并进行旋转、拖动和缩放等操作。-Displaying 3D graphics on the QT and rotating,translating and scaling the graphicx.
OpenGL
- OpenGL学习源码,包括代贴图可旋转的空间旋转的三维球体,场景设计,曲面重复纹理填充,绘制三维球体及二维平面三角形。-OpenGL source learning, including the generation of maps rotatable three-dimensional space rotating sphere, scene design, surface texture fills repeated, drawing a three-dimensional sphere a
SPARK-1.5.5
- spark 粒子引擎源码修改后编译版本.根据自己的平台可以重新编译链接库供其它项目使用-After spark particle engine modified source code compiled version. According to their platform can be recompiled to link library to use for other projects
myopengl
- 一个基于MFC单文档开发的opengl大作业,三维网格坐标,具有基本3D图形的旋转缩放功能,鼠标,键盘的相应,纹理读取,obj模型读取,代码易懂,便于参考学习-a project of opengl based on MFC